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Astrox Imperium - continue development
Long story short; the developer destroyed his knees in a heavy biker accident last year, re-evaluates his life, dedicates only 3 months to 100% development until full release, and then the game goes open source (around May).
Sorry to inform you but it is most likely over with! What we can expect is simply some "sort of finalization" in a playable but incomplete state, as the game could have 10 times the content in theory. I just hope the dev is making the game open source using a GPU-GPL license so others can continue the development. Currently, all we can do is "modding". The problem is, there is no game like this one... so no game can "take over its spot"... as there is simply no "offline EVE". However. the dev simply got other priorities now and games are not a big priority anymore.
Here is some of the things he recently posted on Steam:
""""I've had a few unfortunate things happen that remind me what is really important in life... and video games ain't it. I am very lucky to be where I am now, and walking normally.
My plan is to solidify what I have here into an enjoyable sandbox experience, transform the Campaign into the tutorial mode, release the game as complete... and bid farewell to you all. I know some of you want more personal details, but I will no longer be sharing like I used to, I've learned a hard lesson and will not repeat my mistakes."""""
No one knows what he exactly is talking about because it is not specific, just how it is and how it looks at this point.
steamcommunity.com/app/954870/discussions/0/6171700864781622722/
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