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This user has reviewed 12 games. Awesome! You can edit your reviews directly on game pages.
Pillars of Eternity: Hero Edition

Great modern classic crpg

finished pillars 1 and 2 with all dlcs respectively and pretty much all sidequests that are possible within one playthrough each. Pillars 1 is great by all accounts. It starts slow, but builds everything nicely and the mid-section of the game is very strong. Up to par with any rpg right now. PC optimization is an issue though, frequent long loading times, abundance of useless texts, fps breakdowns slowed and skewed my experience. Only thing really bothering me, and only thing stopping me from giving five stars, was the companions personalty, interactions with each other and the world. Otherwise it is worth a few playthroughs, and certainly the price, as well as is the white March. Great dlc all around. Well done obsidian

3 gamers found this review helpful
Pillars of Eternity II: Deadfire - Obsidian Edition

Weird two sided game

Finished pillars 1 and 2 with all dlcs respectively and pretty much all sidequests that are possible within one playthrough each. Pillars 2 was in many ways a weird game. I've never experienced a game where the two sides of the same coin shined so brightly in the opposite direction. Pirate theme with your own ship and crew is cool, but soon you'll be tired of micromanaging food and drinks and find a way to avoid or skip it. Ship battles are by all accounts sad depicted by non-sensical text battles. Graphics are beautiful and effects are amazing, but locations are rarely memorable and the frequency and length of loading screens is laughable. FPS breakdowns are there often. The main story and sidequests are good, but also without going into much detail, I don't think the main story makes sense at the end within its own lore... Dlcs are totally not worth the original price. Neither items nor story nor locations. But with a big discount for each it's ok. Unecessary nevertheless. And now my biggest gripe, the companions. All of the above is important yes, but the heart and soul of any crpg are the companions, and deadfires are unvaried, flat, humorless and bland. So bland and boring. Interactions with each other, with the player, with the world etc are scarce, and when, then a sentence here and there nothing more. And lastly, texts, voices are amazing and they poured their heartblood in it, but the amount of reading is too much in the sense of unvital stuff. I don't need to read the reaction and facial expression of everyone every sentence. That just drags everything infinitely and slows down the pace. I think remembering this game will give one the illusion that it was better than it is. Performance issues aside, and strangely lack of creativity, this game is solid. Worth one playthrough or perhaps even two. And frankly, as a gamer, that should be good enough

36 gamers found this review helpful