

Don't Starve is a survival game, in which you take on the role of Wilson, a scientific genius. You wake up in an unknown location and the one task that you're given is "Don't Starve." You will have to gather food, items to create other survival tools, create machines to further advance your technology and even build clothing appropriate to the climate to make sure you don't freeze to death, Along with battle equipment to fight off the nasty monsters of the night! The gameplay is usually compared to Minecraft, in the way that you have to gather resources to build and further expand your base and survive for longer. After you die, you have to start over. Depending on how long you survived, you'll be granted a certain amount of XP, which unlocks new characters to play as, all with different sets of perks to help you survive. Don't Starve has a unique, surreal art style which really captures the eye. It is Hand drawn and shown from a 2D perspective, but the way the objects are placed and how you move within the game really make it feel 3D. If just surviving isn't your thing, try out Adventure mode! Adventure mode is truly a test to see how well you can survive the horrors of this terrifying wasteland. You will be forced to go through 6 levels which truly put a strain on your resources. Don't Starve is a unique title that is an extremely addictive adventure. While the game does not always explain what is going on, half of the fun is finding out on your own.

The game stars you, a character looking for pages to help figure out the 'mystery' behind Slender. This game is poorly optimized. I have a very powerful rig and I was getting 25 to 35 frames per second on this when I was standing still, and when moving it sometimes dropped to below 20. Graphically, the game tries to blur the screen as much as possible with it's "Fuzzy Camera" gimmick, to blind you from the shoddy texture work and pop-in that is blatantly obvious. When Slender is near, the camera gets fuzzier and fuzzier until you are on the verge of being completely blinded by this annoying gimmick. Not only is your sight effected, but you will find yourself hardly being able to hear until he despawns. The scares always consist of Slender popping out of nowhere every few moments after you have collected a few pages. The more pages you collect the more often Slender will appear. He will appear and after a very short period of time he will despawn. This makes it not only a predicting game, but an extremely easy one. The line of sight of Slender man is very poorly done. I found myself staring right at him on several occasions, simply because the trees were "slightly" in the way. If you watch for about 10 seconds, he will despawn right in front of you. In summary: This game is not only poorly made, it is just simply not scary or fun to play. The atmosphere is lackluster, the glitches are many, the texture work is horrible and game-play is repetitive and boring.
The game has a very unique style to it. While some free-roam games you know seem to take the more serious route, Total Overdose goes in the complete opposite direction with Mexican Wrestlers, Guitar Machine guns and TNT. You can shoot, blow up, destroy and massacre your way in the most ludicrous manor of ways in Total Overdose! While the story isn't the best, it still has some very memorable moments in it. The combat is fast, fun and exciting as you fly through the air mowing down enemies with a huge variety of weapons, and using several special abilities that enable you to go on an insane rampage for a short period of time. If you like dumb shooters or like games that don't take themselves too seriously or like blowing up mexicans with a mexican wrestler by your side, you should look into this game!