

After playing through it (and consulting a walkthrough several times) I have to say I was not very impressed. Perhaps I am spoiled by the excellent VGA graphics typical of Sierra adventure games of the same period, but for a game released as late as 1994, Teenagent is nothing to write home about in the graphics department. Graphics aren't everything, of course, but the throwaway plot and the bland item-hunting gameplay don't leave much else to enjoy. The dialogue does have its humour, but the simple puns and slapstick comedy make it obvious that this game is intended primarily for--you guessed it--teenagers. So unless you played it yourself as a teenager and want to take a trip down nostalgia lane, you might prefer to spend your time elsewhere.

I remember when Descent came out back in 1995. Among a flurry of Doom clones, it instantly stood out from the pack by showing everyone what a truly 3d game can be. It takes the classic FPS concept of collecting keys and fighting bosses to reach an exit, then twists it into something Escher would be proud of. For the first time you actually had to think in three dimensions and the freedom this gave you was exhilarating, once you got the hang of it. While the graphics are dated, the gameplay is timeless and definitely worth checking out again, or for the first time if you missed out on this unique spectacle in PC gaming history.

I remember when Descent came out back in 1995. Among a flurry of Doom clones, it instantly stood out from the pack by showing everyone what a truly 3d game can be. It takes the classic FPS concept of collecting keys and fighting bosses to reach an exit, then twists it into something Escher would be proud of. For the first time you actually had to think in three dimensions and the freedom this gave you was exhilarating, once you got the hang of it. While the graphics are dated, the gameplay is timeless and definitely worth checking out again, or for the first time if you missed out on this unique spectacle in PC gaming history.