It's a great classic shooter that is best experienced through a source port. If you want a identical experience to those playing it back in the 90s, play it with Chocolate Doom, and if you want a close to authentic experience without the faults of the original game you should try Crispy Doom, PrBoom+ or, my favourite, Eternity Engine. The sequel is an absolutely necessary game to own if you ever want to experience some of the best community made WADs. You'll also find, all the new monsters introduced here make those community maps just more fun. Technically all copies of this game are DRM free, as you will only need DOOM2.WAD, TNT.WAD and PLUTONIA.WAD, and a source port, so you don't even need to buy it from GOG.
It's a fantastic classic shooter that is best experienced through a source port. If you want a identical experience to those playing it back in the 90s, play it with Chocolate Doom, and if you want a close to authentic experience without the faults of the original game you should try Crispy Doom, PrBoom+ or, my favourite, Eternity Engine. Technically all copies of this game are DRM free, as you will only need DOOM.WAD and a source port, so you don't even need to buy it from GOG.
After being dissapointed in how slow Darksiders 1 felt, and some other things, I ended up watching a single episode of playthroughs of Darksiders 2 and 3. Something about the fighting in D2 didn't feel satisfying compared to D3: it had amazing sound and great animations. That, and after being hooked to the story after watching D1, I just decided to get D3. It has been an amazing experience but I do have problems with the game: - The game is capped to 62FPS. - There is this horrible culling effect that lets you see the skybox behind a lot objects just from moving the mouse at a reasonable speed. - Some maps just drop your frames real hard (at this time, I stopped playing with a frame counter) - Collision detection can be janky (e.g. you can't always grab a ledge) - You can find yourself stuck even if nothing is blocking your way. - The UI is just not navigable with a keyboard/mouse. This is a big one: You are expected to use Enter and Backspace to go in and out of menus and the up/down arrow keys to select things in a list. You can't use W or S (though, up/down does move the character so maybe map W/S to up/down using AHK?). There is no way to navigate left/right, when dealing with tabs or moving across the upgrade tree for an amulet(?). Sometimes Space can function like Enter but only 40% of the time. Sometimes Escape can go back, other times it exits the menu entirely. Sometimes you have to hold Enter to apply upgrades, sometimes it is Y (even when the Enter key is doing nothing). Hovering the mouse over any button does nothing, forcing you to use the up/down arrow keys, or click it (which isn't a problem when the game expects you to hold L-Click/Enter to do something). If a prompt comes on screen telling you about an amulet(?) that you just earned, your mouse disappears until you completely exit from what menu you are in and come back in. Again, the 3D action is mostly good but it really isn't a finished product. (It's also abandoned.)
It's a single chapter story with bits of exploration and side quests sprinkled across the island. It was a wonderful experience, if not for the occasional disappointing dialogue. Still an easy 5/5. Also, while this game has in-game acheivements, they don't exist on GOG. :(
I've played this game on Steam and stopped being hopeful as it has been abandoned long ago. Just like many others I've had my fair share of bugs and could not complete the game. There would be moments where pausing the game to initiate an action just would not pause the game, or my initiating an action is just completely ignored. I haven't played this game in years and so couldn't tell you my other problems with this game. This game was reviewed by TotalBiscuit and is why I bought the game, and it seems very cool but it is just not playable.
The controls (1) and the display settings (2). Other than that the game is okay so far. 1. The officially supported control schemes are keyboard/mouse and that's it. Those controls suck but that's more of a problem with the time it came out. However, GOG could've done something as simple as including the dinput.dll hack/configurator that people seem to find good enough as part of the game. 2. There's another dinput.dll file, that you could download elsewhere, that enables gamepad buttons/axes but it only takes Dinput and doesn't allow you to customise those controls either. It is important to me that I play with a custom controller config. because I only have a Dualshock 4 (the Dinput layout is very non-standard) and a Steam Controller (which Steam won't send Dinput signals, even though it sends Xinput signals, which are supposed to be backwards compatible with Dinput). You should never use the configurator that GOG launcher gives you access to change the display settings, instead you will need to run nglide_config.exe and, for the love of all things holy, please turn off "3dfx logo splash screen". I have no idea why that isn't disabled by default.
I wanted to find games like Diablo 3 but weren't connected to the internet and I would mostly here about this game. I haven't played many ARPGs but this is absolutely addicting. Although, it seems a bit easy (with Veteran mode on) for my first playthrough.