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This user has reviewed 251 games. Awesome! You can edit your reviews directly on game pages.
Hexen: Deathkings of the Dark Citadel
This game is no longer available in our store
Heretic: Shadow of the Serpent Riders
This game is no longer available in our store
Hexen: Beyond Heretic
This game is no longer available in our store
Medal of Honor: Allied Assault War Chest

Mixed feelings

This pack contains the original MoH:AA game and it's two expansions, Spearhead and Breakthrough. Medal of Honor: Allied Assault is a classic WWII shooter with some epic and iconic moments, but unfortunately I have to say that it hasn't aged that well. It's not bad, but the first Call of Duty only one year later blows this game out of the water in every single way. Still, worth a playthrough, if you like to shoot some nazis. The first expansion pack is Spearhead, which is short, but sweet. It's only 3 missions, so you can finish it under 2-3 hours. Basically more of the same. But most importantly, it's fun, adds new weapons, and new scenarios like larger scale tank battles. Even Gary Oldman makes an appearance, who voices our protagonist - so you can clearly see the effort put in here. Breakthrough is another story. The setting here is new, which I like - the missions take place in Italy, Sicily and Tunisia, so you can shoot italians for a change. The new, italian weapons are cool too, and I like the second mission, where you have to sneak into an airbase and sabotage the planes. But the other missions are complete dumpster fire. The main problem is that some idiot designer decided that the enemies are no longer drop ammo and health. Listen, I don't mind challenging games, but this is just bullshit and cheap. There is little-to-no health and ammo in the missions, the enemy count is just ridiculous, and they are spongier (they take 2 sniper shots to go down on normal...). There are hidden snipers everywhere, but even if you know where they are, you cannot really see shit, because every enemy just blends into the greyish-brown background. Of course they can spot you instantly. So savescumming all the way! The last mission is one of the cheapest, awfully designed crap I've ever seen - it's painfully evident, that nobody playtested this, because getting a vasectomy with a razerblade is more fun than this piece of shit level. Fuck this game. Forget this ever existed.

2 gamers found this review helpful
AquaNox

Too much talking, too little shooting

Aquanox was a big letdown for me - I was expected a simple, fun, Descent-like 6DoF underwater shooter, instead I got a game where 70% of the gameplay is doing nothing, but listening to random people talking about uninteresting crap. Is this game wants to be an adventure game with a lot of talking and a deep lore, or a shooter? Well, it fails in both regards. The writing is bad, and takes itself WAY too seriously. I could not care two swimming shits about the story and the characters, although I tried really hard. The cherry on top is the voice acting - it's just atrocious. I'm dead serious, it's so bad, that the game would have been better without any voice at all. The other 30% of the game is the actual gameplay, but the missions are either 5 minutes short, boring as hell, or a chaotic mess where I fail them because of some inexplicable reason. Between missions you can spend your credits at new ships, upgrades and weapons. There is no penalty when selling your stuff, so you can experiment with different combinations. I like it. The graphics looks good for the time - the engine was even used as a benchmark for DirectX 8.0 graphics cards back in the day. But I really don't like the music - it doesn't fit the gameplay at all. The controls are very sensitive and kinda jittery. It's hard to hit anyone with your weapons without moving in front of the enemy's face. Most of the weapons suck because of this. But hey, there are torpedos! ...which get reflected like 90% of the time. So they are a waste too. You cannot change any options mid-game. If you want to - for example - adjust your sensitivity a little, first you have to quit to the "hub", save your game, then quit to the main menu. Annoying. Oh, and if you go to the main menu first, not the hub, kiss your progress goodbye, because there are no autosaves. I had to learn it in the hard way. No mid-mission saves either (this is especially "fun" in the last mission). I recommend playing any Descent game instead of this.

2 gamers found this review helpful