There are not so many DnD 3.5 games out there. Especially dealing with mythic and divine powers. So it has it'll has to do. My main concern with the game is how hollow it is. Its like dev didn't enjoy the settings and where just punching the clock. Absoluty robotic dialogs and scenes (mostly), uninspiring plot moves, and hoders of idential filler monsters everywhere. There are couple of good parts. Music is ok, and sometimes even great. Some of the characters are ok, just ok. Mechanically it is solid implementation of the rules. Mythic paths are neat. There is even one not halve bad chapter, out of five, where you feel like at least couple of people gave a damn. But it is not enough to make up for all the blankness of the game in general. Bottom line is if you really looking for 3.5 DnD rules and are interested in min/maxing the hell out of them this is the game. But if you are a fan of good stories with interesting characters this is a skippable entry.
Lets start with the good parts: - This game is definetly better, more nuanced, more complex and just have more of a game than bg1 and bg2. Those who say otherwise are just confusing their feelings of being young and playing their fist(secon, third) CRPG with their feeling from actually playing the game. - The game has amazing soundtrack, asset design, voice acting. Mostly amazing writing, but just because of the sheer size, sometimes there some not so bright spots. - Great amount of exploration and adventuring. - Good variativitly, and reactivity. But in a bit strange way. You will find reactivity and the most unecpected and 0.01% players will find it playces, but missing in such an obvious. The bad parts: - It has the same basic game design flow as most previous Larian games: - Unless you know the game it is too hard. But once you know it it way too easy. - Most of the "base" (pure class) builds are just useless. But some of the 'power" builds are so broken one can finish game solo on tacktitian without healing once. - All the good part degrade the closer you are to the end of the game. Not to the level it ruins the game, but it is noticable and a bit sad.