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This user has reviewed 14 games. Awesome! You can edit your reviews directly on game pages.
MDK 2

Should be like the first one

You know when you play a game and it fits like a glove, checking every box you expect a third person shooter to offer? Well, MDK was that for me. When I heard about a sequel, the purchasing was automatic, Except that MDK 2 wasn't paced like the first. This time, for whatever reason, you play as three characters: Kurt (from the first one), Max (a six handed cyber dog) and Doc (the one who developed the MDK suit). When you play as Kurt, it's exactly the same game as the first but with better graphics and sound. My God, how I wish the *WHOLE* game was this way, but then you have to play with the other two. Playing with Kurt is pretty straightforward: shoot things, jump on platforms to solve puzzles, parachute here and there. You still get some of the old weapons, upgrades to your ammo and the first person view cannon. Going with the dog Max, the game is still a third person shooter, except with some under developed levels, with repetitive mazes and uneccessary long parts. In some levels you can use a jetpack, although it has its own fuel which you have to manage sometimes, otherwise you would fall and lose health. Although Kurt was perfect and the dog was just ok, playing with the Doc was a chaotic mess, to say the least. It starts as a "point and click" adventure, where you have to solve obtuse puzzles and build your own items and weapons. Talking of which, one of the weapons is a toaster that shoots... well, toasts, and it has an upgrade down the line that lets you shoot radioactive toasts that bounces around (seriously, it's bad and extremely gimmicky to use properly). Why someone thought that playing with this instead of an arm-monted minigun and a rocket launcher helmet, I don't know. I only know that everytime the game started a level with the other two characters instead of Kurt, was like playing a very bad designed game inbetween levels of MDK, just because. I couldn't wait until it ended so I could get back playing the proper MDK levels.