Imagine World of Warcraft day 1...Lots of fun killing bats and bugs and jazz. Pretty much fun, right? How LONG would you continue to do this if before you reach level 2, you died, perma-death, and needed to make a new character? That's this game. Pretty much fun, right? How long would you continue to play a game that is irrational in it's environmental conditions? Wintertime, having a fire doesn't matter. As soon as you "get cold" you get a debilitating disease. (Not ALWAYS...but even ONCE is too much.) Pretty much fun, right? How about you're level 1, have the best armor and weapons in your town, and are attacked by a random chicken...and get KILLED by a random chicken. Pretty much fun, right? Granted, I only have 15 hours in game....but after 15 hours in ANY game...you should have SOME sense of "possibility"...all I can see is a grey future of grinding level one characters against insanely difficult creatures for scant/minimal rewards. Pretty much fun, right? Save your 5 bucks...this game came out in 2015? Really? I'd say 1988 (or earlier?!) Based on the developers MISunderstanding of why people PLAY games. I may add more later....back to my "gray grinding"
Too "structured". Does not allow for creativity in battle. Doesn't vary terrain. Doesn't give terrain bonuses. Needs more variance in opponents (tougher AND easier opponents...) You do not need EVERY fight to be a brawl to the death against equivalent or better foes. Sometimes you bully...sometimes you GET bullied (Run AWAY! Run AWAY!) Developers are very controlling with how the game is played (sometimes with ZERO notice "Are you SURE you want to walk into a dark cave without at least a torch? We PROMISE we'll make you regret that decision.") Unfun.