Greak: Memories of Azur is a lot of fun to play. The writing is well done and there is different individual npc dialogue for each of the three characters. A lot of polish, love and care has gone into the making of this game. The art, music, world design, mechanics, creatures and npc's are all fantastically done. The accompanying digital artbook (Deluxe Edition) is highly detailed, and an excellent addition to the game. Greak: Memories of Azur ran flawlessly during my two playthroughs (achievement hunting). A worthy addition to anyone's library.
Greak: Memories of Azur is a lot of fun to play. The writing is well done and there is different individual npc dialogue for each of the three characters. A lot of polish, love and care has gone into the making of this game. The art, music, world design, mechanics, creatures and npc's are all fantastically done. The accompanying digital artbook (Deluxe Edition) is highly detailed, and an excellent addition to the game. Greak: Memories of Azur ran flawlessly during my two playthroughs (achievement hunting). A worthy addition to anyone's library.
The story was alright, but I feel it was hampered by too many characters and none of them being memorable. The story was too similar to Quake 2. Most of the weapons were underpowered or delayed. The game was designed to be very dark, which forced the use of the machine gun for most of the game as it was the only useful weapon with a flashlight. I played the game on General difficulty and damn was that hard. I died a lot, and it took me about 19 hours to complete. You die so fast.