This series just gets worse. Story not bad and quite funning in places. The puzzles however just get worse and worse. Take a list of insane ingredients to solve some random pointless problem. This game would suggest you get some tree bark an orange and a piece of wire and make a satellite than drop out of the sky and lands on a bell that distracts a guard. Completely stupid.
The game has a good vibe and a good story. This is all however let down by the worst puzzles. You just pick everything up, try to combine them and see what happens. There are some locations especially in Cuba where more obvious solutions are available yet you are always stuck with the weirdest.. Got as far as Ireland where I gave up and resorted to reading the solution and then just gave up on the game as too stupid.
Every time they improve one thing the rest gets worse. The new inventory construction backpack is brilliant this sadly is not the same for the rest of the game. The compass is still awful and gives you no clue as to where you are going. The boss fights are a pain as they just burn through ammo you don't have. Your stuck with stealth killing everywhere else so you just have enough ammo for the boss. The lost straw for me was the second bear fight. By that time i was down to a few bolts and nothing else. Called it a day and played something else as the fight cannot be avoided.
The top down view is diabolical, leaves you struggling to get any fill of where you are and what's available to use in a room. This is worsened by the movement controls which leave you spinning around and constantly walking in walls. These just ruined any other potential the game has.
This game has so much wrong with it it actually becomes funny. In exploration your view is just around the party and you have no way to move it so you are constantly referring to the map as you loss focus on where you are. The movement controls don't work properly. Sometimes the cursor will move the party in that direction most of the time it does nothing which gets annoying. The battles from the early stage become defensive attrition because the levelling is rubbish. I started to face level 5 enemies while my team was still level 2. Your wizard never hits anything while the enemies has amazing area of affect spells. Melee reaction does not work properly as the goblins just ran straight through my line and no one reacted. The barbarian is a total mess as he also miss 50% of the time. Goblin gunman hit you from the other side of the map with ease even behind cover. Finally the worse is the enemy always get first move which means they always close before your archers even get a chance to set reaction fire. Just so annoying.