I am a huge fan of the "Quest For Glory" series, so when I discovered that there was a game called "Quest For Infamy," I had to check it out. I was not disappointed. "Quest For Infamy" is like "Quest For Glory" for adults. The characters are completely different, but the gameplay is very similar to "Quest For Glory." It's an adventure game with RPG elements. You buy supplies in town and find things on the way. You fight and kill enemies. You solve puzzles and complete quests. Time passes. Your character needs to sleep and eat. Those are among the similarities. The main difference is in the characters. Rather than playing as Devon Aidendale, a young adventurer who wishes to play a hero, you play as William Roehm, an older man who is kind of a selfish jerk. You must do a lot of killing in this game, in fact this game has a sword icon that you can use for killing. Another thing that distinguishes this from "Quest For Glory" is the tone, set in large part by the language. The characters in this game use language that you would never hear in a "Quest For Glory" game. All in all, it's a very good game. The story is good. The music is good, I especially love the nighttime music in some places. The pleasant surprise of the game is that the voice acting is good. Infamous Adventures previous games, remakes of "King's Quest 3" and "Space Quest 2," did not have good voice acting. This company has gotten better at its craft. The one problem with this version of the game is that there is a bug that is almost a game-breaking bug. Without spoiling anything, let's just say that you better get Prospero's teleportation pill as soon as you can, or you will be stuck later for no reason other than an apparent bug. Supposedly "Infamous Adventures" knows about this and is planning on working on it.
"Police Quest" is a series of adventure games much like Sierra's other "Quest" games of the late 80's and early 90's. In this series, you play as a police officer and you solve puzzles based on police procedures earned in the manual. These games teach you what real life as a cop is like. Some police training programs actually use these games as training materials for new cops so they can learn the ropes the safe way and be prepared for real life as a cop. I like the series. I feel like I learn much about police work from these games. That said, it is the least popular of Sierra's most well known series of adventure games (King's Quest, Space Quest, Leisure Suit Larry, Quest For Glory) and it is my least favorite of these series. The other 4 series have at least one near-perfect game. There is not a single near-perfect game in the "Police Quest" series. Thankfully this game has the remake of "Police Quest 1" which is much better than the original (better graphics, better sound, better music, better driving system, no text parser, and you can skip the gambling). However, the driving gets old, and skipping the gambling forfeits points which is a shame because adventure games shouldn't be based on luck. "Police Quest 2" has great backgrounds for its time and I LOVE the music. "Police Quest 2" still has one of the best soundtracks ever created, quite a feat considering how old this game is. However, some of the puzzles in this game are impossibly hard without a hint book, partly because of the text parser. For example, how's anybody supposed to know what to do at the shooting range? Who would think to type "adjust gun?" And even knowing that it's a pain to try to figure out, and if you don't figure it out you get stuck later. Twice. "Police Quest 3" is a good game, but some parts of it are quite mean. The driving system is bad. Worse yet, this game has the most asinine way to make a game unwinnable I have ever seen. "Police Quest 4" is just terrible.
Thank you, Lori Ann Cole for creating this amazing series. Of all the adventure games out there, the "Quest For Glory" games are my favorite. They are the perfect combination of puzzle-solving, great characters, family friendliness, humor, a diversity of settings and characters, everything. While all series' of games are unique in some ways, the "Quest For Glory" series is probably the most unique of all adventure games. You can play as either a fighter, a wizard, or a thief, and in later games you can play as a paladin. The different character classes have different solutions to some puzzles, which means the "Quest For Glory" series is like 3 or 4 games in one. You can fight monsters and build up character stats, a rarity in adventure games. While in most adventure games, most non-protagonist characters are just people you see once or twice and maybe get one or 2 things from them and never see them again, in "Quest For Glory," you can talk to characters about a variety of things. So you can real get a feel as to what each of these people are like. Also, the "Quest For Glory" series treats your character like a real human, which means he has to sleep and eat every day. The character can starve to death or die of exhaustion. Also, time passes like real time in this game. Time doesn't just pass when you do things like in most adventure games, time passes even when you do nothing. I don't know of any other games besides "King's Quest 4" that are like this. Lastly, I think "Quest For Glory" has the BEST humor out of all games. It's not as silly and dependent on humor as "Space Quest" or "Leisure Suit Larry," but I think "Quest For Glory" has better humor than those other 2 series (both of which I like). And IMO all of the games are great. Most other series of games have 1 or 2 weak ones. Not "Quest For Glory." All 5 games are awesome. I just can't say enough about these games. If you love adventure games, buy this package.
"King's Quest 7" is criminally underrated. It gets flak for being Disney-esque and catering more towards children, but "King's Quest" always had a child-friendly element. Even the most popular "King's Quest" games had puzzles based on fairy tales like Rumplestiltskin, Hansel and Gretel, Three Billy Goats Gruff, Little Red Riding Hood, Goldilocks and the 3 Bears, Beauty and the Beast,... I don't see why some had a problem with it here. The storyline is great for me. The backgrounds are GORGEOUS; in my opinion these are the best backgrounds ever in an adventure game. The music is great for the most part some of my favorites are the music for the forest and the music for the screen with the zombie kids and their jack-o-lantern house. The voice acting is great, I especially love the 3 voices for the carnivorous 3-headed plant in the swamp. "King's Quest 7" is my 2nd favorite game in the series, closely behind "King's Quest 6." I never liked the Super VGA graphics of other games like "Space Quest 6" and "Leisure Suit Larry 7," but they pulled it off nicely in "King's Quest 7. " "King's Quest 8," on the other hand, I don't know what they were thinking. It's a "King's Quest" game in name only. It sure doesn't feel like a "King's Quest" game. It's a completely different kind of game. It's NOT one of those game where you pick up items and solve puzzles and all that. It IS one of those games where you fight and kill monsters and gain experience. I can dig that kind of game, but it isn't what I expect from "King's Quest." Also the game uses 3D graphics rather than the screen by screen thing. I could never get used to the 3D graphics nor could I understand what was wrong with the VGA 2D screen-by-screen thing. They fixed what wasn't broken.
Thank you Roberta Williams for creating "King's Quest." No only did you create "King's Quest," but by doing so you created a whole genre of video games. The Adventure game genre is one of the best genres of games ever created, and it all started with you. "King's Quest 4" is legendary. It's the first Sierra game to use the SCI engine. This allowed for improved graphics and some real music. The technology that the SCI games used to make the music they made is a little outdated nowadays, but the music itself in many of these games is just as good or better than many modern games despite technology improvements. It's also one of the first games to use a female protagonist. I like playing as Rosella. I also like getting her killed on purpose in certain ways, like allowing her to be captured by the ogre or witches. It's a real-time game, you actually have 24 hours to complete the game. I don't know of any other pure adventure games where time passes in the gam even if you do nothing; the only other games I know that are like that are the "Quest For Glory" games which are a mix of RPG and adventure games. This package includes the voice version of "King's Quest 5." I'm not sure that's a good thing considering how bad the voice acting is. However, despite the bad voice acting "King's Quest 5" is one of the greatest games you'll ever play. It's revolutionary for its time being that it's the first game ever with VGA graphics and full voice acting. This increased the immersion in games. And while the voice acting aged badly, the graphics have aged extremely well. The backgrounds and the music suck me in and make me feel like I'm on a real adventure. "King's Quest 6" is one of the greatest adventure games ever made. I rank this game only below "Quest for Glory 4" and "Gabriel Knight 1." The storyline is great. The music is great. The voice acting is great. The puzzles are fair. "King's Quest 6" is one of the best games ever created.
Like another review said before me, these games are legendary, but you should get the VGA remakes from the fan company AGD Interactive. You can get those versions free from their website. These versions of the games have 256-color graphics, point and click interface, updated music, and full voice acting. They also changed the 2nd and 3rd games a lot and VASTLY improved them. They changed some story-line elements, added new puzzles, and completely eliminated all dead ends in the 2nd and 3rd games. They also added some new Easter eggs with references to other Sierra games and even other AGD Interactive products. These games were revolutionary in their time, but nowadays don't play these old versions of the games. Get the free VGA remakes. THOSE are some of the greatest adventure games you'll ever play, official or unofficial.
Space Quest is a combination of humor, Star Trek an other space TV shows and movies, and adventure game. Mark Crowe and Scott Murphy have created one of the most popular series of adventure games of all time. It's a story in which Roger Wilco, a stereotypical blonde janitor whose name means "Orders received and will comply," wanders throughout the universe often aimlessly and saves the universe, albeit rarely getting any respect. "Space Quest 4" is one of the greatest adventure games ever created. It's "Space Quest" silliness at its finest. In that game, Roger travels to the future to rescue Xenon from Vohaul (again) and learn more about his future. He also travels to the past. The storyline is "Space Quest" at its finest. The graphics are very well-done. It's brilliant how they use the VGA graphics for the current and future times, but when Roger travels back in time, the game reverts to the old EGA graphics. The music is great. The voice acting is very good, and all of the voice actors are Sierra programmers (not professional actors) except the narrator. And then there's the narrator, Gary Owens, who can make anything funny. It's the first Sierra game with GOOD voice acting ("King's Quest 5" was before this but that game had bad voice acting). Unfortunately, after "Space Quest 4," the 2 Guys from Andromeda broke up. There were 2 more "Space Quest" games, each created by one guy from Andromeda. However, while they're both solid games, neither game is on par with what the 2 guys created together. It seems the 2 guys disagreed on where to go after "Space Quest 4," seeing as "Space Quest 6" goes out of its way to undo everything that happened in "Space Quest 5," which is a shame. Apparently Mark Crowe wanted Roger to evolve into a respectable human being but Scott Murphy wanted him to remain the same dumb blonde janitor forever.