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Project Warlock

It's ok, but sometimes too old

A gloomy hero walks through different epoch mazes and labyrinth, killing everything that moves. No storytelling, no cutscenes, no iron sights or health regenerations - just fast paced shooting enjoyment, like it was in the past. Project Warlock is a tribute to fps games of your father. It looks as 2.5D game with sprite enemies and environment, with tons of guns, catchy rhythmic music and secrets hidden in walls. A bit of modern stuff is added to game for even bigger combat variety - you can upgrade your weapons, granting them new abilities, or even learn some cool magic tricks. But despite that, game suffers some technical and game design choices. Sometimes game sticks too strictly to its oldness, and levels are too blocky, in some cases it's difficult to remember level layout because of environmental uniformity. Several weapons loose those values closer to end., and magic seems to be very additional feature, you can skip it entirely. Level map is obsolete and uninformative, and dynamite should be moved as a grenade but not as standalone weapon. For some reason game demands pretty powerful rig for smooth running, and as I recall this is first game that looks better on medium settings. Why? Game is too dark on high quality, and medium settings just fix this issue by switching off map lightning. Overall Project Warlock is a pleasant experience of cool old-style shooting game. Besides some small issues it's a great debut project made with love to genre's legacy. I wish luck and success to Buckshot Software. Thank you guys for well spent time, I hope to see your new projects in future!

2 gamers found this review helpful
Pathologic
This game is no longer available in our store