

This version has improved since launch and I still have crashes but it's less frequent. Previously, it would crash when I open the inventory, now it's just random spots. It runs smoother than launch and feels like a nice linear first-person RPG, some glitchy controls feel odd like driving, but the shooting feels decent. The story is very interesting, world is a little fun to explore and mess around, but small. I can't see much replayability other than customizing the character and vehicles. This version feels more complete and how it should have been at launch. The amount of bugs and crashes discouraged me off from playing this game any further after a really cool reveal in the story. I just watch playthrough videos to get the story, since it feels like the game doesn't have much replay value and the bugs are frustrating. Also the Galaxy version seems to require an internet connection and GOG Galaxy if you want to use any DLC, which feels like DRM. Even after the Phantom Liberty launch, this bug is still around. I'm not sure if ProjektRed has given up on making game DRM-free or they just don't care about this bug. They should at least update the site and remove the "DRM free" part. I feel a little betrayed by this company, I could have just gotten it cheaper on other platforms if I didn't mind DRM. I recommend this game for people that wants a Deus Ex-like experience. If the game gets more fixes it's definitely worth it on sale. Might as well get it whatever platform that's cheapest, since it seems like it requires an internet connection for DLCs (even the free one that's just skins).

This game is what I wished Dragon Age and Mass Effect. My choices made an impact on the game's world and there are so many ways to resolve a quest. Any game that lets me attack the first NPC I encounter is a good hallmark of how open world it is and in control I am. I'm still playing 100+ hours in. It's more open-world and massive than the original BG games. I was amazed by how much story, lore, homages to the original, and world scale. Lots of side quests and exploration. The tone of the game is serious but enough humor and silliness to not take it too seriously (like in the original games). The music is amazing, especially for one boss fight. I did encounter a couple of game blocking bugs that were fixed the next day by a hotfix, but I can forgive it because of how much content and work was put into this game. There minor quality of life tweaks that could be used: painful inventory management and waiting for all NPCs' turns in large battles. One caveat about this game is the controls and UI can be difficult for players that never played the old cRPG or the Divinity: Original Sins series. Even I was confused by some of the UI, and I played all of Larians' past games. For fans of the old BG games, the only things that might be disappointing is the combat system and looseness of the Forgotten Realms lore. It takes some things from the D&D system/books, but it's just some book lore peppered into the Divinity: Original Sins engine. I personally like this new system better, except for a way to pause the whole game world to I can plan my moves (their turn-based mode is too tedious). This is my favorite game in the last decade (over the Mass Effect series and Dragon Age series). I highly recommend it for people that love complex combat systems, slow paced RPGs, or love lots of lore and backstory. Probably wouldn't recommend it to people that are very strict about their D&D rules and lore. I hope Larian would make more games like this in the years to come.