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This user has reviewed 12 games. Awesome!
Redneck Rampage Collection

An Amazing Game That Aged Soo Badly

I've been doing a marathon of FPS classics and every ounce of nostalgia that hits me when I play a classic exhales happiness. But unfortunately it is not the case with Redneck Rampage. Unlike his three wonderful brothers: Blood, Duke Nukem 3D and Shadow Warrior. The only two things that this game really carries over after so many years is the wonderful Build Engine, which is still a reality in game design as it was done in Ion Fury. If I had to make a list of pros and cons it would be something like that. PROS: -Environment that makes complete sense in the game's Redneck theme. -Build Engine -Soundtrack which was one of the best things that the game really did CONS: -Level Design is horrible, very large and confusing maps, with the same simple elements being repeated literally ALL THE MAPS -SEWER LEVELS EVERYWHERE! -Vital switches for map progression well hidden as if they were secrets -Terrible gunplay, most weapons were just bad -Terrible Jokes and fun stuff, i really don't know how you fell when you play this game after more than 10 years, but for me those jokes about literall shit sounded really awefull Anyway, this game has aged very badly! For me that I am just revisiting the classics, my experience with this game was terrible, I couldn't wait to finish the game and do a negative analysis.

11 gamers found this review helpful
Daikatana

Way ahead of the time, Unfair Ratings!

I have a lot of things I would like to say about this game but I’ll try my best to simplify it so I don’t get bored. The Game is far ahead of its time. The Concept, the Game Design, the Storytelling, almost everything in Daikatana would be a reference to the industry if the game had not been so badly received due to the poor AI ​​of the sidekicks. Playing with Patch 1.3, you can either remove sidekicks completely or make them immortal, so you can see that the game is actually quite fun and fluid. Aside from the sidekicks, the only thing I considered bad about this game was the small, irritating enemies with good mobility. Can you imagine a DOOM game full of variants of Lost Souls? Yes, VERY IRRITATING! But apart from these 2 things, the game has very diverse scenarios, weaponry that changes as we go through the episodes, storytelling with cutscenes that was an embryonic thing with regard to FPS at the time. And there is the great point of this game that very few understood. The role of the sidekicks in this game is exactly to delay the player, in the logic of the great heroes, the hero, is always a character sacrificed by his teammates, and the game puts you exactly in that position, I admit that I don't think this is fun but from a conceptual point of view, even today in 2021 this concept is still ahead of time. This is too damn challenging even if you play it on lower dificulties.

7 gamers found this review helpful