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This user has reviewed 80 games. Awesome! You can edit your reviews directly on game pages.
Castle on the Coast

Solid platforming

The game is a very solid platformer similar to the older cartoony early 3D platformers from the 90s. It has colorful areas where you pick up keys (stars) to open more areas. It has jokes, the main character is actually pretty funny even though he doesn't talk, the rest of the characters are fully voiced. The jumping and overall moving and jumping around is pretty smooth and fun and you can even drive vehicles at some point. Vehicles can be a bit wonky, but it's manageable. But the best part is that the game is not as hard as kids games from the 90s. You can die by falling in death pits or losing in occasional combat (the game has bossfights and some minor annoying hostile creatures that attack you), but it just puts you on a checkpoint and you can continue, you can't run out of lives and game over. In fact, you can turn deaths off in options, but I assume it doesn't apply to death pits lol :D It's not a very long game, but it's entertaining throughout the whole gameplay time, especially if you like platformers.

4 gamers found this review helpful
Dustborn

Neat game, interesting story :D

So what is this game actually about? It's a game about a group of friends on a mission to deliver a mysterious package across the country, but they also stole it so they're being chased by the police. They still have plenty time on all sorts of interpersonal drama, because this is actually a game about friendship, honesty, and solidarity. Your main character is a person with voice superpowers that however channel negative emotions and one of the themes of the story is how you deal with it and whether you can do better as a person. The overarching story is about people with other superpowers, kinda like x-men, who are social outcasts, kinda like x-men. How do you play this game? It's essentially Dreamfall Chapters, even some of the story themes and visual themes are similar to that game, combined with Telltale-like story altering choices, and even combat + a little rhythm minigame that goes with the undercover music band theme. How does the "telltale" thing work? Most of the main cast have 3 attitude types. If they're in a certain attitude it affects their reactions in interactions with the main character and their decisions during key events during the story. When you choose to affect them through dialogue or other actions, they get negative or positive points to a certain attitude, so they can switch their attitude during the story and their final attitude will determine their personal ending. The main character's ending is determined by your choices throughout the whole story. So you have quite solid variety on how the game goes and what epilogues you get. How does the combat work? This is a Unity engine game that comes with its funky optimization and occasional glitches that are mostly noticeable in combat, so it's a bit clunky and feels a bit unnecessary, but guess what! You can skip combat entirely if you just want to enjoy an adventure game. Final words: I liked the game, enjoyable characters and interactions, and interesting, sometimes even emotional story.

25 gamers found this review helpful
Dustborn + Original Sound Track

Neat adventure game, interesting story.

So what is this game actually about? It's a game about a group of friends on a mission to deliver a mysterious package across the country, but they also stole it so they're being chased by the police. They still have plenty time on all sorts of interpersonal drama, because this is actually a game about friendship, honesty, and solidarity. Your main character is a person with voice superpowers that however channel negative emotions and one of the themes of the story is how you deal with it and whether you can do better as a person. The overarching story is about people with other superpowers, kinda like x-men, who are social outcasts, kinda like x-men. How do you play this game? It's essentially Dreamfall Chapters, even some of the story themes and visual themes are similar to that game, combined with Telltale-like story altering choices, and even combat + a little rhythm minigame that goes with the undercover music band theme. How does the "telltale" thing work? Most of the main cast have 3 attitude types. If they're in a certain attitude it affects their reactions in interactions with the main character and their decisions during key events during the story. When you choose to affect them through dialogue or other actions, they get negative or positive points to a certain attitude, so they can switch their attitude during the story and their final attitude will determine their personal ending. The main character's ending is determined by your choices throughout the whole story. So you have quite solid variety on how the game goes and what epilogues you get. How does the combat work? This is a Unity engine game that comes with its funky optimization and occasional glitches that are mostly noticeable in combat, so it's a bit clunky and feels a bit unnecessary, but guess what! You can skip combat entirely if you just want to enjoy an adventure game. Final words: I liked the game, enjoyable characters and interactions, and interesting, sometimes even emotional story.

11 gamers found this review helpful
Agatha Christie - Hercule Poirot: The First Cases

Do you like Poirot?

well this game has Poirot lol :D it's not exactly a traditional point and click adventure game though. It's more of an interactive Poirot story. The gameplay consists of checking out the environment for clues and interviewing people. You don't pick stuff up, you don't combine items, you don't do any puzzle minigames, with one exception. Poirot solves everything with his genius brain, so to progress in the game you have to connect the right clues in the mind map to unlock new ideas, connections between evidence, and new options for questioning the suspects. So that's the only sort of puzzle you do in the game. In the easy mode if you make wrong connection three times the evidence that can be connected to something starts flashing, so you can't really get stuck. If you pay attention and go through the investigation properly you might even get a better ending. If you want to enjoy a Poirot story then you'll get that with all the twists and turns of a Poirot story, although whether the walking around that extends the gameplay time is for the better or worse, I don't know, but imho it becomes a bit of a chore . If you want to shuffle inventory items around then you won't get that, because this really isn't that kind of a game. Also, this is obviously not the short and pudgy David Suchet Poirot, so too bad if you were looking for that. :D

3 gamers found this review helpful
A Building Full of Cats

Cats everywhere

The first of the Devcats' cat finding games. It's very short, there are only a few cat areas, 5 floors, basement, and roof, but there are cats everywhere, even where you woudn't expect them (and there are achievements for finding them). If you're an expert cat finder the game takes like an hour, but some of the cats are very well hidden, so it can take twice as much if you take your time. But despite being short, the game is good and shows that the studio has its own characteristic style, whether it appeals to you or not, and they're sticking to it with impressive integrity, and improving on it too, as seen in the later, more complex games they released so far. Also Fofiño gets around a lot in the building

1 gamers found this review helpful
A Castle Full of Cats

Finding cats and more!

Basically, Lily the cat is looking for Fofiño in a castle haunted by cats, but there's more than just looking for a few hundred cats around the castle. There are sidequests of sorts, secret rooms, hidden objects to help you on your quest and more cats! Some rooms only unlock after you find the right items and some of the major cats give their support only after you do their quest. A lot of the cats are well hidden, some are inside containers you have to open first. And there's more cat rooms that you'd expect! You may even get some surprising reward in some rooms after finding all the cats. The art is good, the music is also good although in some rooms it's sort of more intense than it needs to be. And if you really struggle with finding the cats, you can zoom in enough to be able to spot even the most sneaky ones (won't help you with the containers though, you still have to click stuff to find out if there's a cat hiding in a drawer or something). You can chill with some castle cats in this game But will you solve the real mystery of whether Fofiño really stole the salami or not?

Werewolf: The Apocalypse - Purgatory

Solid werewolf game again

The game is as good as Heart of the forest, but it takes a different direction sort of. Again, it's like a pen and paper RPG but this time with more choice options for your character and with a new element of "Harano" which is apparently something like a werewolf depressive disorder or trauma and it affects your choices and options during the game. But the game itself has enough variety for you to choose what the story and the events will be like, so it's entirely possible to keep your depression stat at minimum throughout the entire game or see how the scenes turn out if your depression is stronger, it's all up to you. Also the game has its main plot but there are two ways to go through it, each revealing a different aspect of the overall plot, and each of the path having a variety of options to play too, depending either on your choice, your character stats, or the relations with other characters in the game. So the game has a lot of variety for multiple playthroughs. The story of the game is pretty atmospheric and engaging and again like in the Heart of the forest the game explains its terminology and background information in notes under keywords, so the writing is not padded with some lore dumps and it's still accessible to people who know nothing about the tabletop werewolf thing. The plot itself concerns itself both with humane and environmental aspect of current events, just like the werewolf tabletop and by extension the whole World of Darkness tabletop, and while it might be too heavy handed or too on the nose at points, it's still entertaining and relevant both to the real world events and the world of darkness. What you get with this game is something close to tabletop RPG experience. If you want something like VtM bloodlines with action and running around exploring random stuff, you won't get that. If you expect just a visual novel then you're getting more than that.

7 gamers found this review helpful
Sudocats

Best sudoku game on GOG

Although there aren't any other sudoku games on GOG lol :D. But anyway, if you like sudoku, you can play this infinitely, because aside from main puzzles of the game, 27 + 12 extra, you have a daily challenge option and a random puzzle option. By finishing main puzzles you unlock a card with a photo and information about a real cat. And also the game is very easy to get into for people who don't know what sudoku is or even children who can't read, because it doesn't explain itself through text but through the easiest possible puzzles that effectively get anyone to understand what the point of it is without any reading or even knowing numbers, because you're playing with cats instead. You can switch to numbers anytime though, if you get cats mixed up. Technically the game works smooth and fast, with tight graphics style and pleasant music (although there are only like three music pieces in the game). Also the game has some real and useful information on handling cats in your house.

3 gamers found this review helpful