The game itself could be enjoyable for adults, but the art style and hand-holding makes me think it was designed for young children. About 10 hours in and it seems like I am still dragging along the tutorial. I love the concept, the game play is fun, and controls are great, but the art style gave me a creepy old lady that dresses like a child vibe.
Old World takes the first few turns of a Civilization game and builds a whole game around it. It is very well balanced immersive. The game feels like a casual story at times and deep strategy at others. If you are a fan of ancient history or simply looking for a 4X game that tries new things, you will probably like this game. In one game I chose to pass over my daughter to appoint my son as heir. When my king died, she started a coup, killed the boy and made herself queen. I then played as her, had her marry into a barbarian tribe, making the noble houses mad and forming an alliance with the tribe. She went on to have a long an prosperous reign, fulfilling all her father's promises, expanded the empire, converting to Judaism, and built the pyramids.
The city building elements could have been better, but the characters and tactics RPG elements are fun. You are rebuilding your kingdom and need to repay an ancestral debt by exploring and treasure hunting. If you like tactics RPGs, this wil be an enjoyable game. Definitely recommend playing.
This game does a great job with the transport simulation. I wish this game had the petitioners and graphics of Simcity 3000, but the depth of the game is much improved from it's predecessor. Managing multiple regions makes it more difficult to start a city, but if you learn the new regional dynamics, this nearly 20yo game is the best city-builder there is.
Simple, enjoyable, interesting dark fantasy world, farming sim. The quests are fun in this game. The characters are all interesting. I wouldn't think digging graves would be fun, but this game does a great job all around. You awake in the afterlife as a graveyard keeper with the goal to get back to your family. You tend the graveyard, build a farm, and uncover secrets to get you closer to home. The days of the week correspond to the NPCs that are available to interact with. Not great to have to wait a week to finish a NPC quest, but there is good feel of progression and accomplishment in finishing the tasks. 5 Stars because I very much enjoyed playing this game.
Civ 3 improved so much over civ 2 and remains my favorite game of my all-time favorite series. Pros: Military upkeep is mostly in gold in this game, leading to larger centralized armies and less micromanagement than civ2 . Unlike later civ games, there is no happiness penalty for having too many cities, so you can have a huge empire in civ3, that is not possible in later civ games. Map editors allows you to write your perfect scenario. Cons: Diplomacy and trade sucks. Trade is one-sided and you need to sell all your techs or you quickly will fall behind. Other civs move through each others lands freely, but if one of your worker enters another civs territory, they act like it is a war crime. Strategic resources add a lot of fun, but are scarce in this game. If you don't play a balanced map or conquer your neighbors, you will be missing one or more necessary resources to build a competitive army. Overall I highly recommend this game, best of all turn based strategy games. Civ 4 and Civ 5 added some good features that this game doesn't have, but this game was more way more fun.
I sunk a lot of hours into this game. First play-through my company made games based on all my favorites from childhood; Eternal Fantasy III, Breath of Flame, Soul BladeMaster, Sim City-Builder 3000, Pit Fighter 2, Super Italian Bros. Second time, I manufactured my own gaming systems and made billions. Third time again, I tried to license game engines, publish, and manufacture my own games. This game is easy to get into and plenty of depth to keep replaying.
Years of little progress and little communication from the developers & still no character ageing. It is a pretty game and the concept was great, but years later and the game is still yet to implement the core concept of the game that I was sold on.
Soo much fun, this is what a strategy game should be, You start in this game as an old wold power on the beginning of the age of exploration. So hard to master, expansion and new industry make you stronger. You are tasked to explore and exploit a new word, while the goal is to dominate old European countries. This game gives you the feeling of exponential growth. It is challenging, strategic, and fun. I can lose a whole day playing it, even 20+ years after its release.
You are a mayor and have to deal with a city council for every decision. The council grants you whatever you want when you have money in the treasury, but resits all your proposals when you have no money. The game is constantly pushing left wing policies, science vs religion, labor unions, LBGT rights, and the only benefits come from accepting them. It feels like the choices I made in the game were not worth anything, because the story ends up the same no matter what. You start as a city in the conservative 1820s and watch the city turn into a liberal modern european socialism while making meaningless choices along the way.