This game can best be descibed as an interactive short story. Im not a big reader of mystery litterature, but this game kind of reminds me of some of Stephen Kings work. Specifically his character driven light mystery stories that show up every now and then in his short story collections. For what it is Firewatch is exeptionally well done. The characters are interesting, relatable and likable. The story is engrossing and the setting of the game is fantastic. The visuals are wonderful. Light and pleasant, detailed and nuanced. Still with the wonderful visuals it is still the sound design, music and voice acting that technically really impress in this game. On my first playthrough I played the story, and while captured by the narrative and the world around me, I hardly noticed the sound and the graphics. Now in my second playthrough I've come to really appreciate the work that has been put into this game. So, I haven't said much about the gameplay or story yet, and I think it's better that way. I knew very little when I sat down to play this, and I think I'm better off for it. Firewatch is a story that you play through. It's not any of the things that a short story that you play through isn't. It's well written, well executed, exceptionally well acted and bautifully paced. This is easily my favourite adventure game of recent years!