Games normally have you saving the world and going on heroic adventures in a chance to briefly escape reality. Gone Home is not one of those games, you don't save the world, the world doesn't even need saving. The story stands out because of how real it is. It makes you feel attached to the characters and will touch you more than most other games have. The gameplay is incredibly simple. You walk around the house looking for clues as to what has happened while you were gone and where everyone is now. The main story focuses on your sister Sam. She has left notes for you and various other diary pieces that explain the events that have happened to her. many of the letters left by Sam are accompanied with voice overs by Sam. Items that aren't left by your sister you have to read yourself. This may fool the player into thinking that the game is just about Sam. While she is the focus and her story is the most fleshed out, there are lots of smaller stories about the other family members. Rather than being read out to you when you pick up a note, you have to piece together their stories yourself using clues you find. As the game is set in the 90's, you'll find Nintendo games and many other pop culture references. It's a nostalgia trip for that time in your life where you are still discovering who you are, and the difficulties that went with it.