... and are still wrong whatever you do. :-) Excellent combat, outstanding story, great alchemy system - yes, the game has that. But what blew me away when I played it were the choices you make during the dark and sinister story: these make the game a very mature one, in the sense that there is no "black and white". Often, when you come to make a choice, you choose between bad and worse. You can pretend to be the gallant knight in shining armor, but what good does it do when faced with the choice to save a murderer or let other murderers kill him to get away with their evil deeds? All that is presented with polished and detailed graphics that really add to the atmosphere. The technical aspects make the game good, but the moral aspects make it shine.
as so often on GOG, I bought that game without ever having heard of it in the first place. It is a pretty enjoyable game in the "management tradition", but with a fresh angle. However, it is not easily accessible. For example energy consumption and acquisition, while mentioned in the manual, leaves a lot of things open for experimentation. What also put me off in the beginning was a lack of statistics, for example about the very important, but underrepresented, energy management. However, having played through the first 15 missions or so, I find you can do just fine without. That's why the game still gets 5 stars from me. If you stick with it for a while, the game offers a lot of different areas to manage, like the nicely "tuneable" bio-deck. So it is anything but stale.