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This user has reviewed 12 games. Awesome! You can edit your reviews directly on game pages.
The Legend of Kyrandia: Hand of Fate (Book Two)

Wonderful but tough-as-nails!

The second entry in the Kyrandia series expanded basically everything, and delivered a truly magnificent adventure that stands as one of the best point-and-click adventures from the mid-90's. The game is at least twice as big as the first one but the story (save Kyrandia from DISAPPEARING!!!) alway stays on track and the urgency of your quest is constantly reminded to you. The difficulty also went up a notch, delivering some mild headscratchers and tear-out-your-hear-this-is-so-illogical puzzles, including the not-so fondly remembered Wheels of fate near the end. But all-in-all a great game from a time when the genre was king.

33 gamers found this review helpful
The Legend of Kyrandia (Book One)

Nostalgia in the best way possible!!!

Just to hear the fantastic music and the little 'blup' sound when you picked up an object makes this purchase worth every penny! The first Kyrandia game was the first (for me) adventure game with the emphasis on 'adventure'. A murdered royal couple, a young heir in hiding and a fantasy realm filled with colourfull characters and an evil jester. This gem is a must-play and there's no shame in getting a walkthrough for the infamous dark labyrinth.

2 gamers found this review helpful
Quest for Glory 1-5

Still very fun and playable today!

The first time I ever played Quest for Glory was in 1989 when "Hero's Quest" first came out. It was revolutionary for Sierra to expand upon their adventure genre and add RPG elements, but man was it fun! And hard! the battle system in the original Hero's Quest (the name changed to Quest for Glory later due to copyright issues with the board game Hero's Quest, which didn't have anything to do with the game) was brutal, but you got it eventually. And the puzzles and deaths were pure Sierra trademark. The story entails a hero (you) who comes to the small town of Spielburg where trouble's abound. Brigands and monsters rule forest, the Barons children have dissappeared and an evil wich have settled near the town. Yes, a hero is indeed needed and you can choose to be a warrior, thief or a mage. You get to set some skillpoints as is custom in RPGs (even back then) and start near the town gates. The game got a VGA remake some years later and added the icon UI instead of typing, which greatly eased the difficulty, but still retained the fun of the original, plus better graphics. For it's time. The second game "Trial by Fire" changed the setting from forests and mountains to deserts and huge cities and added a very distinct oriental flavour. This time you two cities are at war, and you are the only one who can stop it. An evil vizir is plotting against you, so it won't be easy. The third game in the series "Wages of War" takes you to Africana where you must combat demons and convince the warring tribes to unite and fight with you. This one is my personal favorite, because the story and mood fits perfectly with the setting, not to mention the different characters you meet, all of which are interesting and fun. It ended on a cliffhanger which "Shadows of Darkness" picked up. You are now in a bleak Transylvanian setting with vampires and werewolves, fighting an ancient Chtulhu-like old God. There's also a vampire and her slave out to get you, so again the hero must prove his worth. Again! The last game "Dragon Fire" takes place in a an ancient medieval setting where the quest for the crown has begun. Several contestants, including you, must complete a set of trials to win. From Hades to Atlantis, dodging assassin attempts and fighting monsters from mythology, the hero really has his hands full this time. Now with very much improved graphics and interface. This is a pure gem of a download, and I'll damned if I won't take the hero through this amazing journey. Again!

4 gamers found this review helpful
Planescape: Torment
This game is no longer available in our store
Planescape: Torment

THE best rpg of the 90´s!!!

The best place to start with this gem of an rpg is to explain the setting in which it takes place. The world of Planescape is set in what is called The Multiverse. In the Multiverse exists differents planes, among them The Outer Planes where The City of Sigil is located atop the Great Spire. You cannot enter or exit Sigil save for portals, and they require keys to work. And a portalkey in Sigil can be anything; thoughts, words, physical objects or a combination of it all, anything is possible. Enter The Nameless One, a scarred immortal with no memories of his past. He wakes up in a mortuary, presumed dead but very much alive and on a quest to find his identity and the truth behind his mortality. On his way he'll meet several followers who all have different agendas and stories of their own, and it's completely up to you how you evolve the different relationships. Planescape: Torment is an absolute fantastic rpg, with more dialog than any game I can remember before or since. It's incredible lore is fascinating and I for one had never seen an alley give birth!! Or met a burning man who only keeps himself alive through sheer concentration! Or how about a community of undead with a looming civil war in the horizon?! Planescape: Torment keeps being interesting and strangely personal throughout, you really get attached to this guy, and want to learn his background. The characters you meet are all complex and fun to talk to, and the overall design is near-perfect. What the graphics lack today of HD and whatnot, the design more than makes up for it with its weird buildings, twisted creatures and dark colors. A beautiful soundtrack completes the package with everything from melancolic personal tunes to otherwordly huge pieces and all in between. All in all, this is an amazing dark surreal fantasy rpg, with hours of gameplay and tons of fun to be had. Just remember: never look The Lady directly in the eyes......

5 gamers found this review helpful
King's Quest 4+5+6

Finally!!! The best adventure game ever on GOG!!!!

For adventuregame fans, this is perhaps the most important release on GOG.com yet! Three of the absolute best games in the genre have finally arrived, and especially King's Quest VI, which is considered by many to be THE best adventure game ever released! But let's start with King's Quest IV: The Perils of Rosella, which picks up directly after the third one, even interlacing their respective end/intro sequences. King Graham of Daventry, protagonist in the first and second entry, gets struck by a mysterious illness upon the return of his kidnapped son. Suddenly, and without warning he falls to the floor. As all hope seems lost, his daughter Rosella is visited by a fairy, who tells her of a mysterios fruit who might save her father. Rosella travels to the faraway land of Tamir in search of the fruit, and encounters many dangers, puzzles and weird characters on her journeys. King's Quest IV was the last in the series which used the typing interface, and the first to have a female protagonist. It contains great puzzles and a day/night cycle which was a big thing at the time. It was highly successful, and paved the way for: King's Quest V: Absense makes the heart go yonder (who comes up with these titles?) Again, we're back in the shoes of King Graham (KQI+II), now fully recovered after being saved by his daughter. He returns after a walk in the forest to find his entire castle gone, swept away by an evil wzard. An eyewitness to the ordeal, Cedric the Owl, takes Graham to the land of Serenia, and here they cross deserts, oceans and mountains in search of Grahams family. This was the first Kings Quest to use Sierra's new icon-based interface and beautiful VGA 256 color. The art is fantastic and the puzzles are very hard but clever at the same time. However, there are a couple of occations were you can get irreversibly stuck. This game is a classic and a true gem from the Golden Age of Adventuring, but it doesn't even come close to the brilliance that is: King's Quest VI: Heir today, Gone tomorrow (again, what's with the titles?!?) is an adventuregame so amazing, so well-written, so artfully designed, so masterfully crafted it still holds to this day! It's story, characters, graphics, score.... every little piece of the production has perfection written all over it! The story tells of King Graham's son Alexander, who travels to the Land of the Green Isles in search of his love, princess Cassima. As simple a premise as it may seem, the plot quickly becomes intricate and clever, weaving mythology and fairytales into a tale of betrayal and love. Beauty and the Beast living in the same Kingdom as the Minotaur and Hades to name a few. Designer Roberta Williams teamed up with co-designer Jane Jensen (Gabriel Knight) on this one and it shows! Their visioned combined has created a masterpiece of its time, and a classic for the ages! For me, it is by far the very best adventure game ever released!!! This package is GOG's most important adventuregame release, and a brilliant, if not perfect opportunity to experience why this genre dominated for so long.

131 gamers found this review helpful
Space Quest 4+5+6

An (almost) pure gem!!!

The Space Quest series, oh where to begin?!? It all started back in 1986 with Space Quest I: The Sarien Encoounter, but since this release is the latter part of the series, I'll only talk about those games. Space Quest IV was the first game in the series to use Sierra's new icon based UI, and feature full VGA 256 colors! A big leap in the series, which had had a typing-based interface, and EGA 16 colors. The CD-ROM version also featured full voice and oddly enough different timing for when sudden enemies appeared on-screen (play, you'll understand). Roger is hanging at a local bar, retelling his previous adventures, for those who want to listen, (as long as Roger buys) when suddenly the Sequel Police enter and drag Roger outside. They are about to kill him, when a time portal suddenly appears and two mysterious figures leap out and rescue our confused hero who is sent to future, Space Quest XII to be exact! Here, his adventure begins, sending through several Space Quests, some real games, and some TBA's (yeah, like that's ever gonna happen!) Space Quest X included :-) It's very funny game, and a must-buy for point-and-click fans, or any sci/fi-slash-comedy-slash-adventure fans alike. Space Quest V sees Roger Wilco attending StarCon Academy, getting his own ship (a huge vacuum cleaner) and doing battle with androids, slime pirates and space monkeys. Giving the plot away would spoil a lot of fun, but this is Rogers best adventure yet! Gorgeous graphics, easy UI, a very funny script, and the most absurd Space Quest sequences yet. A space monkey getting wiped away from the command screen aboard a spaceship with a windshield wipe is priceless! Including the dry sound of rubber against glass! You'll also have a crew this time, with surprising depth. This deal is worth it for this game only. And you'll get the best mix of the original Star Trek theme with the Space Quest theme. A true classic. A masterpiece! Last, we have Space Quest VI. Hhhmmm......well, it's got Roger Wilco in it. Let's see, what else...??? Honestly this wasn't a very good game. It was Space Quest, sure, but somehow it felt disconnected to the series. The graphics had been upgraded in the cartoony way and that's not a compliment. They were flat and lifeless, compared to the previous games, plus half the game took place inside a human body with absurdly difficult puzzles and akward gameplay (entering that virtual computer world-thingy was a pain). But it was Space Quest and you really wanted to love it but somehow it felt wrong. The UI took up almost half the screen, and the narrator is a matter of taste (utter hate from my side). Sure, it has its moments, like a fairly well-done Picard parody, and I'll admit I smiled at times reading Rogers observations of his surroundings and more than a few puzzles hits the mark, but it's still by far the weakest game in the series. Each game has a set of qualities (SQVI not so many) but combined in one package, this is a gem from a time long forgotten. A time when adventure games ruled the PC. A time when the next videogame fix didn't revolve around getting frags, but solving puzzles. Using the little cells! I guarantee you'll feel a helluva lot better when you've taken a bathtube, a needle, a pair of pliers, tape and a rubber string, combined it all together to use it for for retrieving a key. Now that's a game fix right there!:-) And Space Quest will have you hooked instantly! It's goofy storyline, funny characters, wonderful jokes (the planet Kiz Urazgubi; didn't get that one 'till much later) and the utter idiotic protagonist whom you'll love instantly! I chose to forget the last entry, hence the full five stars. IV and V are masterpieces! Roger Wilco, we salute you! All in all: just buy it!!!!:-D

136 gamers found this review helpful
Commandos Ammo Pack

Very difficult and extremely rewarding!

A new for it's kind when originally released, Commandos: Behind Enemy Lines split the gaming community down the middle. There were those who thought it was too hard and punishing, while others loved the challenge it provided, but everyone agreed: it is a very, very difficult game!!! Be prepared to quicksave and quickload a lot! But if you can do that, a pure gaming gem of the past will reveal itself!! The missions are exciting, some can take up to several hours to complete, the enemies act in a realistic manner (they'll follow your footprints, listen for sounds etc.) and the presentation is still mighty descent. Plus, because of the difficulty, it's extremely rewarding to complete a mission. More so in many of today's games. Finally a long-time favorite has come to GOG!!!

2 gamers found this review helpful