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Oddworld: New ’n’ Tasty

An near-to excellent port!

To make it simple: Everything else about this game has already been stated when it was released for PS4, you are here on this gamecard because you already know that this is a praised game! The only relevant question that is missing is: How has this game been ported? And well, the answer is quite straight: Excellent! What do you think you might expect on a machine with PS4-like graphics card? 30 FPS@1080P, as PS4 had , of course! But no, it´s even better! You get 60 FPS, stable at 99,9% of the time. So performance is just perfect, how about the Controls? Controls of ports often tend to be ugly---but no, in this port they aren´t! The standard control scheme is just fine and you can even configure it. Quicksaves, Quickloads and "LastCheckpointLoadButton" are instantly working. Only setting that is clearly lacking is a slider for Bloom strength, as a few users disliked the massive use of bloom in the console release, but as you have a Gamma Setting... :D Oh, and of course it would have been nice to include SSAA/ Downsampling/ Ubersampling as an in menu option, might be a disappointment for owners of a 290X/980 who doesn´t own an Ultra-HighRes-Monitor... So four to five stars for the port, five stars for the game itself---I give it five in total! :D

104 gamers found this review helpful