I love Myst, even after playing this it is still my favorite videogame series. But regrettably, this is the weakest entry in the series. I feel it provides necessary closure for the series, and I think it probably would have been better had they been able to smooth things out enough, as many parts of it feel rushed, but for many reasons I likely will not be coming back to this as often as the other four. For starters, this one takes on an oppressively dark tone. Starting with a note from Atrus that sounds almost like a suicide note, we are then plopped into the room where we first meet Atrus in the series with absolutely no explanation, ever, to why we are there. Then, there is the fact that all dialogue from now adult Yeesha takes this self-loathing form that is really hard to take in many cases. The only other character is your typical "everything now days is evil, the only way to make things not evil is to put them back exactly the way they were" old guy. And stepping out of the narrative for a second, the puzzle design in this game is HORRENDOUS. For starters, none of the control schemes feel right, and then if you opt for the free roam controls you will miss certain things because they don't like you not being in the *exact* right position. Also, this is the entry I cheated the most on because there is little to (mostly) no explanation to the puzzles (where as in previous entries you would typically have journals that would at least put you in the right mind set) and the worlds are too big for the puzzles where something on one side of the age changes something on the other, making it extremely tedious to try to do legitimately. Best age was the last one, where I was able to do around 90% of it without cheating. Finally, the last bad thing I will touch on here is the ending. There are four REALLY long-winded endings, only one of which is good, and I actually had to cheat to figure out how to get the good ending, because that choice was not obvious.