


I dont Know rely, i was expecting a game like MechCommander just with turn base action.. The game feels very slow to play some turns notning is heppening and then all the action is over in 2 turns and you move for 3 to 4 tunrs and do nothing.. I expectet a fully voiced game but some lines are voiced and then i have to read stuff. That just throws me off. Ther is no base line.. The lines that are spoken add so much to the atmo and then your thrown off by a wall of text for 40€ i expectet more..

I dont Know rely, i was expecting a game like MechCommander just with turn base action.. The game feels very slow to play some turns notning is heppening and then all the action is over in 2 turns and you move for 3 to 4 tunrs and do nothing.. I expectet a fully voiced game but some lines are voiced and then i have to read stuff. That just throws me off. Ther is no base line.. The lines that are spoken add so much to the atmo and then your thrown off by a wall of text for 40€ i expectet more..

I play the game but every time i start a it, i feel like somthing is missing. This game fills all parameters for an unfinised/rushed MVP (Minimum Viable Product) so much potential but ther is somthing missing @ the core. I dont dislike this kinde of aproach but the core gameplay is not realy fun.

The foundation of the game is good, as far as my tast goes story is more interessting, then Horizon Zero Dawn, Elder Scrolls Skyrym and/or Oblivion or Fallout 3 and 4( not including Vegas). Even with the protagonist beeing implausible and no customisation at all. For me It comes down to the interesting side characters and meaningfull reactions and impact you have with decisions and a world that calls for exploring. Having the Jetpac available from the start feels just great. The engin runs perfect on my PC ( Ryzen 1800 + Vega 64 Liquid) i can play at nativ 4k with around 100 fps and all maxed out. At that point the out dated grafics rely dont matter for me thy serve ther purpose. That sayd the game is rely hard even on normal mode you die in 2 hits. The combat learning curve is very high.. Its action combat like Dark Souls and Bloodborn but its not as fluid and/or controllable. That leeds to a lot of frustration.. Not having the feeling of even slightly in controlling of the fight or be abel to controll my charakter accordently is upsetting. For exemple: I playd a mission wher i somone Murderd somone else and i reportet him to the chief. That guy attackt me standing next to the chief, after talking was finishd. Well and the game targeted the chief and bevor i could even remotly act that guy just killd me.. I had to repeat that talk like 5 times just to be abel to target the right person. Iif you swing with your weapon at somone else all gurads go strait for you even with that guy just beeing exposed of murdeing one of them.. On top of that you starve the first hours almost no weapon to your disposal gives you the feeling to be somewhat save. The good autosave system helps a bit but if your not in to "you die a lot" your probably better of playing a different game. But ther is somthing behind the mirrow if you can overlook the so and so combat and graphics.