

First off: the core game itself is still a buggy mess that would be embarassing for an early access title, yet alone for a game that proudly displays "2.0 Update is here" on it's main menu. There is little to no feedback on what is going right / wrong in your dungeon until it's too late or you won the map (aside from the admittedly still very entertaining narrator, but this does not help you actually run your dungeon). Why is there no actual overview menu, showing what rooms need expanding, what rooms run inefficiently, what the hell your minions are actually sodding doing? I get that Dungeon Keeper was designed that way, but if you're just going to copypaste the same game while making it shittier then sod off. Also, the Multiplayer portion is an actual, literal, real life comedy routine. THe menu is literally indistiguishable from a strategy game made in the late 90's /early 2000's , all the way down to forcing you to open ports on your router just to play a spectacularly laggy online game that slows down when two minions so much as look at each other. We had multiple people hosting our games, and everytime this dumpster fire took up their entire upload bandwith (~50mbit connections). So gather round, grab your tomatoes, and everyone laugh at the freak. Stick with Dungeon Keeper, Evil Genius and other actual games!

It's good for a few laughs at the horrible FMV, but the utterly random and unrelated puzzles with will sap your will to live.