Plenty of films and TV shows got me teary-eyed. Only three stories made me want to hug the characters. Only two drained me emotionally. Only two video games made my cry. Life is Strange did all of those things. It's easy to nitpick the plot (time travel just doesn't make sense no matter how you slice it) or criticise the gameplay (not terribly involved) and puzzles (all quite simple), but that's missing the point. It's the emotional impact of the story that matters here and this aspect of the game is exceptional. This is done through very well-written and likable characters you can't help but get very strongly attached to, as well as by having the player make choices, both small and big. And this right here is the brilliant stroke on Dontnod's part: the game puts players in situations where they need to choose, and best of all - they can never know what far-reaching consequences will those choices have, making for some really tense moments of doubt and second-, third- and even fourth-guessing yourself. And some of those choices are nigh impossible to make, leaving the player an emotional wreck. Oh yes, and the story also involves some very heavy and serious themes. This is certainly not a game to be played as a distraction or to pass the time. On a more technical level, the game looks quite beautiful, features some very well-fitting music and the voice acting reaches astounding heights, with the voices of Max and Chloe being obvious but undeniable standouts. The only real drawback to speak of is lip synch, which leaves something to be desired. Overall, I cannot possibly recommend Life is Strange enough. I've never played anything like it and I don't think I ever will again. It was a truly special experience.