I have played the demo version of this game, and loved it to pieces. It was so quirky, so unique. It gave me a whole new dimension when it comes to FPS. Now, to purchase the full game is a dream, and makes it much easier for me. Even so, the game is still as hilarious as ever. Whether it would be Sam's quirky remarks to certain enemies to the game, through to his uncompromising view that everything can be settled by the barrel of his gun/minigun/rocket launcher/grenade launcher etc. (well, the thing is, even the weapons are pretty much extreme! For example, a rocket launcher that doesn't hurt you?) If you are looking for something fresh, funny (in a very strange way) and just plain silly, well, this just might be the game for you.
Heroes of Might and Magic has always been one of my favorite series of all time. Heroes of Might and Magic through to Heroes of Might and Magic V have definitely changed the gaming landscape in terms of RPG/Turn-Based Strategy/Army movement games. Although already owning the original HoMM (Heroes of Might and Magic) II in CD format, it did not come with the expansion. The expansion introduced some new concepts that came into HoMM III (which, at time of writing, is coming soon to gog.com) and its expansions. For example, the system of allowing artifacts to stack and become an even more powerful artifact is but one of many changes. If any more are stated here, then all the surprise is ruined. The game system, of turn by turn movement of heroes, the concept of creature generation, resource gathering, castle building to access the more powerful creatures, these concepts served HoMM very well, and the transferral to HoMM II is brilliant, albeit with 2D imaging. The images may not be as cartoony as the original heroes, but some of the creatures do make a comeback, and upgrading your creatures to become even more powerful is a great aspect of the game. The classic Dragon is the main creature that comes to mind. Keep your eyes out for being able to get Green, then Red and finally, the dragon of all dragons, the Black Dragon to make appearances. Keep in mind, though, that not everything will go to plan, and that resource management is very important, especially to keep your resources safe from your enemies. Overall, HoMM II is a standard that the rest of the HoMM series revolves around after the success of the first. If you want a fantasy-based, turn-based strategy game that allows mass creatures (non-graphically) causing absolute carnage on the battlefield while casting very powerful spells, then this game is highly recommended. Replay value is quite high, for after the campaigns comes the single- and multiplayer-maps, which will have timeless playability. If you do decide to purchase the game, then welcome to the world of HoMM, and enjoy your gaming experience.