Althought this is a remake of a game from 20 years ago, I can't blame it for what it is: a giant fetch quest. The story is fairly interesting at first but all you'll be doing in this strange world is running back and forth between lands collecting items and saving people. There are 4 items you have to collect, and right in the middle of searching for the 4th one, I realized I saw everything I cared to see in the game and chose to watch the ending on Youtube. I bought it on sale and got more than my money's worth.
..with RPGs when he was a kid? Grimrock is a really good modern example. You could call it "Baby's First Dungeon Crawler". You'll learn how to appreciate the automap and the fact that you can make your own notes. Keep in mind that some of us had to use graph paper in the old days!* Combat is confusing for the beginner if you don't know the following: 1) Place a weapon in your character's hand and right-click on it to use it. 2) You have 4 characters; 2 in the front, 2 in the back. The two in the back can't attack unless they either have the skills or appropriate weapons (like a spear). I haven't finished the game yet but I've only run into one puzzle that threw me so far. Give it a try. *In fact, you can play the "old-school" way and turn the automap off. That's a nice touch.
I realize this is a group of 5 games, so 2 stars for the 1st game's story, 1 star because the series surely improved after this one. Great story, lousy execution. Every area seems like you have to plow through it as far as you can, return to a town, heal, recreate creatures, return to said area, rinse, repeat, blah. It's like reading a book that you just want to end. Maybe you'll enjoy it more than I did.
I have to be fair. Sometime in 2000, I downloaded the demo using my workplace's T1 line .I went out the next night and bought the game. So much atmosphere, perfect mood music, and pretty much anything you can think of, the game has already thought of it....but I have to be fair. New players are going to be irritated over a few things much like I was when I first played. First off, the crossbow. It doesn't work instantaneously. Stealth is iffy, enemy hitboxes aren't that accurate, and the fact you are playing a super agent and couldn't shoot the ground due to your low ability in firearms. Makes no sense. As alluded to before, the real fun in Deus Ex is seeing if the devs "took that into consideration" or "thought of that". Try it yourself.