Cryo Interactive was well known for two things: Beautiful and lush graphics, amazing render sequences, atmospheric and interesting soundtracks and ... crude, boring, weird or outright bad gameplay. Their games were all about looks and nothing else. So, the Atlantis adventures do look good, even all those years ago, the music is very good. Take a walkthrough, just follow every step, don't bother to try playing the game by yourself (lots of illogical puzzles, VERY unfair gameplay sequences with lots of dying during boring trial & error) and enjoy a gourgeously looking movie, err, game. 1 point for gameplay. 5 points for the looks and the music. Makes only 2 points, because the game itself does REALLY suck.
Spellforce has everything a mix of RPG with RTS gameplay should have. It's entertaining, it provides a lot of gameplay ... and it is unfinished content wise. The main program begins very good, gets better and better, but after two thirds of the game, the designers simply forgot to "fill in the blanks". No more sidequests, barely existing main storyline, boring hardcore missions for people, who find pleasure in punishing themselves in playing the last third. Both addons partially fix this lack of content, but sadly, the difficulty level reaches new heights and frustrates many players instead of offering a fair (!) challenge. "Spellforce" could have been a very good game, an excellent game. But its shortcomings are to big to ignore. So, only 3 out of 5 for the potential and the first two thirds of the main program. THIS part is very enjoyable!