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This user has reviewed 58 games. Awesome! You can edit your reviews directly on game pages.
Kingpin: Life of Crime

Not a lot of memorable stuff about it

I played Kingpin... Eighteen years ago. Whoah. Time flies. Anyway, my point, and to be brief, is that it's a not-too-memorable Half-Life 1 reskin, in which you fight junkies instead of aliens. Best ignore.

3 gamers found this review helpful
Subterrain

Go get this

Subterrain: Diablo 2 meets Terraria meets Doom meets The Fugitive I got this in the GoG sale and I'm quite happy with it. The premise is that you're a doctor who went to Mars to find the cure to his wife's disease, currently in prison, because you were convicted of murder because of a lab accident, which apparently one of your rivals orchestrated. So there you are, in prison, serving your sentence, when all hell breaks loose, with the colonists becoming cannibal mutants because of the influence of some strange alien insectoids. From then on you have to fight your way through the colony (diablo 2 style), gathering resources to improve your home base and craft new weapons and drugs (because oh boy you'll need drugs to help broken bones and the ever-present alien zombie plague), and eventually flee the planet. Replayability? I think it's pretty high Random map generation - only handcrafted levels are the prison (beginning/tutorial level) and the central hub + satellites (aka your base -- which you are free to customize moving furniture around). Actual item stashes are randomized in the whole game, so the content will always vary - this influences mostly what kind of resources you will find in each map, as for the most part you'll want to craft your items, rather than using what you will find. The game itself is not linear at all, either (except maybe on research progression). For practical intents and purposes it's "open-world", so to speak. There are several stations scattered through Mars, and you can explore them as you like. Worth noting that a particular location's difficulty is not set by the location itself, but by the infection progression, which goes up over time. All in all I'm finding the game very addictive, and am quite hooked to it. Give it a try.

165 gamers found this review helpful
Baldur's Gate II: Enhanced Edition

Nice, but too expensive

It's Baldur's Gate alright. And the graphical improvements are a godsend (yes, I know that the vanilla game has a high resolution mod, but for me at least the EE fix works better. ONCE YOU DISABLE THE UGLY CHARACTER OUTLINES THAT IS). There's also some new content; new classes and such for what I can tell. It's somewhat interesting, but there are mods out there that do the same thing just as well, so this is zero-sum. By the way, while BGtweaks works, many vanilla trilogy mods still don't work. The deal-killer is the price. Spin it any way you like, these improvements are just not worth the money when you can get the original saga for a third of the price. It's still the same game. I only got it because there was a 85% discount. I advise you wait for the same, or a better one.

16 gamers found this review helpful
Baldur's Gate: Enhanced Edition

...not bad, but not worth that much

It's Baldur's Gate alright. And the graphical improvements are a godsend (yes, I know that the vanilla game has a high resolution mod, but for me at least the EE fix works better. ONCE YOU DISABLE THE UGLY CHARACTER OUTLINES THAT IS). There's also some new content; new classes and such for what I can tell. It's somewhat interesting, but there are mods out there that do the same thing just as well, so this is zero-sum. By the way, while BGtweaks works, many vanilla trilogy mods still don't work. The deal-killer is the price. Spin it any way you like, these improvements are just not worth the money when you can get the original saga for a third of the price. It's still the same game. I only got it because there was a 85% discount. I advise you wait for the same, or a better one.

29 gamers found this review helpful
X-Com: UFO Defense

You have to play this

Describing the gameplay in detail is fairly pointless for such a classic jewel, but for younger generations, I'd like to point out that this game features a far more dynamic and open-ended combat system than it's more popular nowadays grandchild, XCOM2012 (I've not played XCOM2016 so I can't judge that one). Turn-based combat in procedurally-generated maps in which EVERYTHING is destructible (leveling barns in order to get the alien snipers inside is totally legitimate :D). On top of that, the strategic side is much more open as well: you're free not only to lay out your bases in whatever arrangement you favor, but also on choosing how many bases you'll have, and what grand military-economical strategy you'll follow (how many "bona fide" bases you'll keep, how many manufacturing bases, etc...) For best results combine with OpenXCOM. It grants the game a new, open-source engine with many quality of life features, and high moddability (there are a number of very well developed mods for OpenXCOM, including a couple of highly imaginative total conversions). In short, if you don't get this you're missing out. Go for it.

202 gamers found this review helpful