The game is very console, 0 stars ratings. Heavy console style, zxc default keyset makes confuses, but it can be remapped, the remap will fail if another operation is assigned to the key, very strange, it should takeover the key I press. The counter-attack mechamism is my favourite but this game has not any hint when should I hit, and without any introduction about it, CrisTale's (the typical console shit) counter-attack hints are better than this design. Another 2 star is for, interesting game, good ass-wiping remap for console design, it same as it's description, a lot of "parameter"s and looks like there's a gear system. Character is good, story is good, the font uses Comforta Alt 2 and tight layout which cause a little hard to reading.
This game provisde a lot of option, remap and cheat (they call accessibility), it's very well. I'm not a big fan of this stage rush game, but this game gave me the experience few years ago, the game felling like the time when I was school, simple fun, not too hard but needs some operations, the control, moving and enviroment settings are very CLASSICAL, very famillier. The restart processed very fast, save a lot of time, the tempo is standard to this type of game. I like this.
The game's build is great, fine music and graphics with small size. The overall playing is no problem. But the biggist issue is there is no choise to make routing by player, the player must try to fullfil the SYSTEM's plan, and the rail locked and not reversable after the map obtained and line revealed. Very unhappy game. Frustrating design mistake!
Very sweet character and awesome credit animation story, fantastic cinematic music and singing, I love them. I like the chapter selection's animation, very interesting. The whole game is reasonable constructed and well designed to be perfact timing, even on "based on player action" levels. About 5 hours relaxed playing, 1-pass with 2/3 in game and 64% overall achievement, to finish the main chapter, which is satisfying value. Not so hard(*negatively spite*), needs medium thinking on normal level, and some aggressive thinking on endloop levels. Good for collection, if you don't like to finish it. RELAX. CUTE. TIMIMG. MUSIC.
Reason for 0 stars: Default console selected shitty designed game. Unable to do "space" confirm action, unable to scroll setting (but drug?) and setting flashes (I think this is the warning means). 45 degree rotated map and push 1 key only make diagnos moving, must to push 2 keys to make parallel moving, and the 45 degree and sharped item space shaping makes character stuck (dead way) always and 0 hardness to FALLDOWN. The health point exist in game is designed to be an easy-2-die playing, super awful and hard playing experience. No mini map rotating and ONLY 1 VIEW to play, this makes game less fun. TOO MUCH MEANLESS OPERATION to advence progression. NO "SAVE AT QUIT" !! NOT A GAME ORIGINALLY MADE FOR PC!! B A D B L A C K G A M E ! ! THE GAME CAN'T QUIT ITSELF!! LOCKED IT ON TOP OF ALL WINDOWS!! I USED TO OPEN ANOTHER DESKTOP then KILL IT. Good: Able to remap, map rendered well, smooth running max on low graphic card. not to much hate. Voices and transcript wrote wired but okay.
NOT FUN discriminate against PC player with it strange element set Not so fun like describe. Game is just so, contents are plain for this price, flaw made little though it support key rebind, but super heavy console leading marking and naming. There is only noob console-users will set keyboard to "z" "x" "c" and not support space selection and wasd movements. The friction between character and ground is too low, it won't stop after landing, this makes game unplayable hard (in easy mode). Trash, refunded. I will never pay to a console-special garbage game!
I like this game, that can make everything fully automation. The block option will provide every possibility to build the function I need. The pipe system even support 3 mode of double-axies controlling!! The campaign is fun, from level 3 need a lot of time to build every automation chain, make research step by step, there is a very reasonable programming to make coin/resource positive cycle, the setting menu provide varity control options, that will make everyone satisfying to play. The things in game are very "logical" and "partical", ex. you can use an arrey of wells to solve the whole island's water needs, I made a 50u/s well arrey with "program special" cycle way refilling. Constructions are very "game", more possibility become more thinking, the space over ground is free to use, require some brain work, the house is only four 3*3 i/o faces, but enough for works. Short review: BALANCED and NORMAL game, recommend to advenced player. Friendly to fundamentals to learn.
Very meanless repeat, and the bot makes garbage move, card lacking to force replay, slow animation for waste time, very boring and bad feeling game play, not fun like the demo. Huge pity, there's NO one-go-to-the-end, I recommended Blackbook the perfect interpretation of this type "PvC card buffing battle" game. You can only go maxium 1 boss and must makes atleast 1 loss per run. the core is okay, but this presentation just like you scraching paper and stuck in the esophag. Go die, time and money wasted. Don't keep this, try and refund. Very disappointed from demo, scam game.
The character dissappeared after few revives in 1st check point, and then the book UI elements stay and stack. Verym strange . and after failed you must restart from very beginning, very live-cheating battle interactive, even hit the monster but drop heart"S", I never go through lv 1 because it can't be revived at cerrent room, but it have "quest" and "main line story" EXTREMELY HATEFUL there's NONE PROBLEM if no support of console, but if you MADE BAD PC control that A ZERO STAR rating is just PERFECT for you! Garbages!! the key's binding is super strange and unable to remap. F**k itself the deginer, the human garbage and the monster who don't use pc and have two hands on one arm.