
THIS REVIEW IS OF THE SINGLE PLAYER MODE ONLY. So much hype, but it was ultimately a disappointing experience. It seems to be a well-done game - it is a competent slasher (even though it's nowhere near Severance: Blade of Darkness in terms of combat model complexity) mixed with pretty fun platforming sequences and irritating "puzzles" (meaning "use that lever to open the door next to ya" and "look for that secret passage which in other games would lead you to a secret room, but here it lets you move further"). It is technically superb and boasts some quite impressive level designs. The problem is the game is just way too repetitive. All 44 levels are built on the above-mentioned formula, resulting in a tedious gameplay experience. The game just gets boring when you realize it has nothing new to offer and just recycles gameplay ideas and foes. The ending sequence was particularily weak for me (hillarious, too). The single-player campaign is just underwhelming. I need to try out the multi-player component where the game is said to shine (it's one of those games that are still played due to their thriving communities, after all) and perhaps I'll add another star to my rating.