No destructible environment, easier gameplay, lighter color palette, worse lightning, less atmospheric, weird characters' movement (feels laggy). PS1 >> Dreamcast. However, the remaster runs much better, smooth as butter, so jumping is more precise and all characters are unlocked and all stages are also unlocked. A remaster of the PS1 version would have been much better game than this. So it is what it is.
After the great releases of Resi and Resi 2, Resi 3 is a mess. While prerendered graphics look the best from the first three games, polygonal characters have wobbly textures which neither Resi nor Resi 2 had. This looks like a bad emulated PS1 version. Where are the settings? Where is the mouse cursor? The page says this version makes mouse cursor visible better. Something is weird with this one and I am sad because I was looking forward to this game the most :(
The game did not receive super possitive reviews back in the day and I can see why. The legacy (original) control scheme was actually a boss fight itself, the bounty mechanics were subparly implemented and for a shooter there was not enough weapons to shoot with. This remaster changes a lot. This release makes the game much more enjoyable because the controls are enhanced plus k+m scheme works great. The weak bounty system however stays. In addition the remaster looks and runs amazingly good! There are more graphics options than in modern games on PC released by, for example, Square Enix, to name a few - Final Fantasy VII Remake, Visions of Mana. No crashes, no gamebreaking bugs (there are like T-posed prisoners in some cutscenes) and which is the most important aspect - the already great level design still feels fresh and interesting today as it felt before. However, Id welcome a mouse cursor support as while there are just a few menus, it is a chore browsing through them just using your keyboard. You also cannot rebind keys which sucks.
Dogyuun is a beautiful shoot em up game with a superb music and breathtaking graphics. Yes, its all just about shooting stuff and there is really nothing too much interesting regarding the level design (except the backgrounds which are fantastic), but overally it is still a very enjoyable game. Yeah, it is not a perfect game as the game could have been longer and as I said before the level design aint that much interesting. There are a plenty of graphics options, amazing CRT options (this is how all games imitating CRT should have it!) and of course a coop. However, no online coop, only local cooperation.
Mouse pointer/cursor support, precise keyboard+mouse controls, many meaningful graphic settings, 21:9 support. This port is so amazingy advanced and detailed that it will take your breath away! I just miss two settings - antialliasing and field of view. If Sony is able to make such a (almost) perfect port, why other AAA companies are not?! I am looking at you Square Enix and your pitiful attempts like for example Final Fantasy VII Remake Integrade. Square, you can grab all your PC games and stick them up your ass! Compared to the quality of God of War they are rubbish. Since this game every other PC port will be measured by the quality of God of War. When it comes to the game itself, it is a fantastic piece of art. Amazing chamber story about a man and his son traveling to the peak of the highest mountain in Midgar. Nothing else. This game is just about this - about a will to survive, to fight and about the beaty of nature. In this game Kratos becames the best videogame hero and Atreus is a fantastic sidekick. He is delicate and humble. Gameplay-wise, God of War is somewhere between a Souls game and a typical hack and slash game. I recommend to play it on the highest difficulty as God of War is best when it becomes a challenge for the player. Level design-wise, God of War is metroidvania with individual paths designed in a linear fashion but with many dead and blind ends with various treasures. The role-playing system works and it is nicely detailed when it comes to statistics - you can focus on raw strength or "magic" runes.
A great remaster with new beautiful graphics and all content ever released for the first three Tomb Raider games. This is everything you should know: PROS + amazing graphics + buttery smooth frame rate + modern controls (when it works) + all three games with all three expansions + finally a mouse support, but no cursor though + you can play the games with the PS1 crystal save system (unlocked after beating the games) CONS - absolutely no graphics settings - guns and voice sounds are very strong which can potentially hurt your ears - modern controls (when they it does not) - some bugs and glitches No graphics settings in a PC game released in 2024 must be a joke, right? The voices, guns and some sound effects are so very strong that you have to lower your volume every time you want to shoot. Not only that it is inconvenient but also you can miss all the beautiful ambient sounds in the background because they are so quite. It can hurt your ears and also the overall atmosphere.
The worst game by Remedy Entertainment. Abysmal graphics, tragic dialogues, primitive gameplay, literally non-existant level design. If you imagine a game which does everything wrong, this is it - Alan Wake´s American Nightmare. Remedy should be really ashamed of themselves because of this garbage.
A not very known fact is that Amerzone is a prequel to the Syberia series and it is also considered part of the franchise, so I do not know why Amerzone is missing from the collection. The series has amazing lore and very good stories tho gameplay-wise its qualities are not very coherent. Syberia has an unique sad and "autumn" atmosphere and storytelling but puzzles are more less trivial. Syberia II is less focused on a story and that is why its story element is weaker than Syberia´s but puzzles are much better and gameplay-wise Syberia II is a peak of the series. Syberia 3 has weak story, basically not connected to the previous two games and gameplay that is modernized in the style of Telltale games which I never liked. Plus its controls are so annoying. Syberia 3: The Complete Journey contains also one of the worst DLCs every made An Automanton with a Plan which should be avoided at all costs! The last game Syberia: World Before is definitely better than average 3 but story-wise not better than Syberia and gameplay-wise not better than Syberia II. Still a worth of buying and playing. Syberia - 4/5 Syberia II - 5/5 Syberia 3: The Complete Journey - 2/5 (Syberia 3) - 3/5 (An Automaton with a Plan) - 1/5 Syberia: World Before - 4/5
Well, it´s yes and no. What I mean by this is that "Yes", Syberia 3 is the worst Syberia game ever made and it has a lot of problems, but on the other hand "No", it is not as terrible as you might think. The biggest problem of Syberia 3 is the transition from the beautifully pre-rendered 2D graphics to low-res and low-poly 3D graphics. Due to this the original cold "steely" atmosphere is gone. It´s just a below average looking Unity game that lacks of proper PC graphics settings. There is no AA option and thus the game looks very jagged. Controlling the character in the 3D environment was not handled properly and it´s just a nightmare. When it comes to Syberia 3´s gameplay, the game actually works pretty well here. To be honest, Syberia 3 has one of the best and advanced puzzles in the entire Syberia franchise and it is the most puzzle oriented Syberia from the first three games. What I hate about Syberia 3´s system is the controls reminding of Heavy Rain. You know, when you open a door, unscrew screws or things like that, you have to mimick the real movements of your hand with your mouse. In my opinion such a system does not add anything to gameplay and it servers just like an annyoing gimmick. In addition, controling "this stuff" with a mouse is absolutely terrible. Playing with a controller makes these things better but no, thanks. Story-wise, Syberia 3 feels more like a Syberia spin-off rather than a direct sequel. That´s because Syberia 3 does not care about the previous two games and almost totally forgets Hans, Mamoths and their original goal. When you meet the shaman of the Yukols, the one from Syberia 2, she does not care about your travel to their sacred land. As if it even never happened at all. I guess the sacred land is not as sacred for them as we have been thinking all that time. 3/5 An Automaton with a Plan is the worst DLC ever. Short, almost no gameplay, a very flat story, no puzzles, nothing. 1/5
1* is my protest against the scummy publisher. The game itself is good but after the infamous update The Two Worlds II just cannot be taken seriously. How greedy a company must be if it adds microtransactions to a 7 years old game saying that the Xbox 350 version had them from the get-go? Well, this is a PC version and it had not them from the get-go, so why do you do that in the first place? In addition, they locked access to the console so cheats are no longer available.