

武器のブーメランが、ワイヤー移動のアンカー的な役割も果たし、任意発動の所謂バレットタイムもあって、複雑な空間移動も必要とされるアクションFPS。 立体的な移動は戦闘にも必要で、特定の部位しか攻撃が通らない敵もいる。 しかし、武器は壁などに反射して軌道を変えるので、戦い方は色々ある感じ。 スピーディーでトリッキーな戦闘を欲しているならやってみて欲しい。 The boomerang of the weapon also plays the role of an anchor for wire movement, and there is also the so-called bullet time of voluntary activation, so it is an action FPS that requires complicated space movement. Three-dimensional movement is also necessary for battle, and some enemies can only attack specific parts. However, the weapon reflects off the wall and changes its trajectory, so there are various ways to fight. If you want speedy and tricky fighting, give it a try.

Hack and Slash with a few Metroid elements. Repeat explor in search of two enhancement points and drop items. If you die, the points will be dropped on the spot, so you can either collect them by yourself or collect half of them immediately. Good method is selected weapons for the each enemies algorithm.


Updates have stopped ago, and there are fewer languages supported than other platforms.