

I refunded the game, since I was getting stutters every 10 seconds while traveling the world map and crashes with framerates higher than 60fps. Maybe its a bit harsch, but at the time the game was out for more than a month and there hasn't been any updates to resolve this issue. I guess I'm just tired of the lackluster pc releases this year. There some smaller problems like the really bad pathfinding, where your group constantly gets stuck on the terrain, especially when traveling on top of a mountain. It seems like the ai always moves in a straight line, ignoring all obstaceles on the way, so you have to constantly adjust. Sometimes I was stuck on something in a forest and couldn't even see what was going on, sometimes on the edge of a lake... in short: traveling the world is a mess at this time. The graphics need some work too. The game suffers from a overall bad image stability at 1080p and the antialiasing method in the settings just blurs everything. The UI and especially the fonts are already quite blurry form the get go, which is highlighted when rendering the game in a higher resolution and downsample to screen resolution. Otherwise this would be an ideal solution, if your not playing on 1440p or UHD Monitor. For the first few hours the combat wasn't really engaging for me, since there wasn't much enemy variety and a lack of tactical options. But I'm sure this will get better over time, since the progression systems look promising and games like this often take some time to grow on me. As soon as the technical problems are resolved, I will give Wartales another shot and update this review.