

quite some rough edges, cluttered inventory, you can't reequip amulets on followers, aiming can be cumbersome in isometric view and navigate around 3D objects, NPC AI not great and also can block your way, can't save cause game thinks you are still in combat state, game stutters on updating objectives and likes to crash on loading saves. But the setting is great and how you can approach things, also the artstyle, UI and music. I have hopes for their next more Steampunky Wild West Dishonored.

Story was pretty nice, the visuals were rather stunning, music could be in any SuperGiant Games game, controls pretty snappy and forgiving platforming.. except chase/escape sequences... well, that is also what I only hated about Ori. It could use fast travel but the level design make you not backtrack too much.