Posted on: June 20, 2018

Wriers
Владелец игрыИгр: Отзывов: 1
Simple FPS with rogue-light elements
Ziggurat is an FPS using elements from rogue-lites: random rooms, shrines with RNG results, treasure chests with random loot, item/character/weapon unlocks... The settings are quite simple. You can change the keybindings, fullscreen (not borderless) and windowed, motion blur, FoV slider up to a 100. Nothing too much but has the basics which can't be said for all games. The gunplay is similar to your more old FPS games. You have four weapon types (wand, spell, staff and alchemy) each with their own 'mana' pool (ammo). Your starting weapon, the wand, regenerates after a while but your other three weapons requires you to kill enemies and pick up their ammo drops. Each weapon has a primary fire and an alt fire. For example your basic wand has a single shot primary fire or a shotgun blast alt fire which uses more mana. You will use your movement to dodge projectiles combined with using the terrain (height difference, walls, pillars, etc) The downside with this is that it may be too simple for you as the only loot you will find are either one of the three weapon slots, an amulet slot or a perk. The most valuable and common one being experience which you get from dead enemies so long you pick them up before the drops expire (which can be a problem). You use that experience to level up and get perks (and extra health). The perks are passive effects like +1 health for every breakable object you destroy. Each perk can be leveled up five times. Sometimes you may get some situational perks which give you a more direct effect like heal fully but lose a percentage of your max health. So by the end of the run you'll be a mage with a lot of passive perks (extra ammo, better healing, more exp gain) and you can only improve your weapons with passives you won't always get In the end it's a simple FPS where you gain a lot of passive, dull perks combined with some simple weapons. It makes up for it with gamemodes and unlocks which offer replay value for a simple but enjoyable game.
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