Внимание! В этой игре нет русской локализации.Президент США убит, а вы главный подозреваемый. ФБР, ЦРУ и банда убийц ведут на вас охоту. Вы же потеряли память и даже не помните, кто вы на самом деле. Вы сами по себе, некому доверять. У вас есть лишь ключ от ячейки, загадочная татуировка и оружие. Об...
Президент США убит, а вы главный подозреваемый. ФБР, ЦРУ и банда убийц ведут на вас охоту. Вы же потеряли память и даже не помните, кто вы на самом деле. Вы сами по себе, некому доверять. У вас есть лишь ключ от ячейки, загадочная татуировка и оружие. Обелите свое имя, разгадайте тайну и поймайте настоящего убийцу прежде, чем он убьет кого-то еще.
Захватывающая шпионская история и динамичный боевик
Первоклассное озвучивание от таких актеров, как Дэвид Духовны и Адам Уэст
Сэл-шейдерная графика, повествование в духе комиксов – классический комиксовый нарратив на вашем ПК
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Рекомендуемые системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
As a fan of the XIII comic series I really wanted to enjoy this game. But couldn't.
Level design, progress and overall feeling is at most mediocre. But the finall killer was the save system. I understand checkpoint-based save system. I can even to some point understand annoyingly rare checkpoints implemented in this game. But giving a player a "save" option which regardless of when and where you "saved" pushes you back to last checkpoint is really disappointing. Up to the point of "uninstall and forget".
Shame really, because the visuals are quite ok. Maybe too polygony for modern standards but still quite good. Cel-shading makes the game not age that badly. But the gameplay just doesn't deliver.
The game looks interesting and the comic style is what makes this game attractive (although the faces that all look the same, and weird at that (all men with strange lips) ) .
However, as it is basically a shooter, it falls flat - there is something really off with aiming. I can shoot better by just moving sideways rather than aiming with the mouse, and I have experience with a lot of shooters. The efficiency and accuracy of weapons is really strange too. Enemies are really bullet spongy against most of the arsenal. The best thing to do is to just try headshots all the time to reduce the frustration.
The dialogues are rather infantile and maybee it wouldn't be so noticeble, if the voice acting were not so infantile too (it is not just bad - there is also something weird about how the dialogues are read - it sounds very amateurish, as if they took some random guys from a table RPG session).
What is the worst thing is the saving system, of course. You can only save after you reach an arbitrary checkpoint and even then there are sometimes situations, when you have to replay the whole level again, if you forget to save manually. The game DOES not save progress on its own. I have had to replay the same level (I play on higher difficulty) several times just because something random, which got mee killed, happened at the end.
Overall, I expected much much more of this game. It is a huge disappointment.
As opposed to a half-assed, buggy, hollow remake. I consider XIII to be a cousin of sorts, to the likes of Goldeneye, Perfect Dark, Time Splitters, etc.
Neat little cel-shaded + comic book stylized objective/level based FPS. The gameplay isn't always the smoothest (some funky stealth sections, checkpoints AKA no quick saving, lack of checkpoints at times) but other than that, still a good game.
Would be rad if they made a sequel, not just because of the cliff hanger ending, but because more XIII (and done better) would be neato.
I first played this on the Gamecube eons ago, back when it was given away for free at a GameCrazy for some reason (probably for buying a bunch of used games or something) Didn't know what to expect before playing it, then I eventually ended up loving most of it.
Definitely get this, and *DO NOT* touch the GARBAGE remake. Unless they end up pulling a No Man's Sky or something and end up infinitely improving it.
I just finished XIII. It's an old, cel-shaded first person shooter based on a Franco-Belgian comic book of the same name. It's a spy game, more along the lines of Jason Bourne than James Bond and it was totally fucking awesome! This is a spy game done right. You plant bugs, blow stuff up, sneak around, stab people in the eye with bottles, and save the president. It has a grappling hook. If your spy game doesn't have a grappling hook, it doesn't count.
Speaking of stabbing people in the eye with bottles, improvised weapons are done fantastically well in this game. There's a relatively limited number of items that can be used as weapons, but they're available when they're necessary, and usually hanging around somewhere when they're not. It is exceptionally satisfying to throw a shard of glass into someone's face for a stealth kill. Also used to great effect in this game, throwing knives. I guess if I had to choose one thing, XIII does stabbing people in the face the best.
My only complaints are that it's a little short, and the cel-shading led to some interesting artifacts. The game moves along at a pretty fast pace, but the levels never feel too short or too long. The locales are varied and you spend enough time in each area to enjoy it without overstaying your welcome. The cel-shading is used very well in the game, but it resulted in some abnormally thick black lines in unusual places, like the corners of the nostrils, or around the rims of eyeglasses. The nose thing is a little distracting in in-game cutscenes, but the eyeglasses thing really sucks. Characters wearing eyeglasses look like they're wearing some kind of sci-fi goggles. These effects, however, may be a result of eight years of hardware progress, or a variation in how my graphics card presents the game. I've seen screenshots of the game from other people who do not have the same weird artifacts.
I'm really glad I picked this up. It is totally worth the price if you're into stabbing people in the face.
Main technical issues in the unpatched version:
1. A clean install of the GOG version doesn't let you use 1080p.
2. The mouse was completely broken in the main menu, it felt like there's a huge deadzone on both axes before any movement is registered. Feels absolutely terrible.
Solution:
Download the latest unofficial patch (1.4.2.1 as of my review) to fix the mouse movement and get 1080p support.
-> https://www.pcgamingwiki.com/wiki/XIII
About the game itself:
I played the demo back in 2000 and loved it, sometime later a friend lent me his copy and I played the full game. So I was going into this with some nostalgia.
I've replayed it in May 2020 and I have to say this game hasn't aged that well, mostly due to its game mechanics.
The main factors for me are the bad gunplay, frustrating stealth mechanics and to some extent the level design.
Savegames didn't work for me (you can save, but you can't load them), therefore you have to rely on the checkpoint system. So when you die, you usually get set back to a checkpoint that's way too far back and often makes you replay annoying parts of the level, which can really test your patience.
If you didn't play XIII back then, you might want to wait for the remake and see how that turns out.
I'm definitely not saying it's a bad game, it's just that the gameplay is a bit lacking from today's perspective.
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