Board the Trans-Siberian railroad and travel 9,289 km from Moscow to Vladivostok. Clash with a vibrant culture as you meet people as strange to you as you are to them. Journey into a standalone Wanderlust adventure from the makers of The Witcher.
Two men embark on a trip to the easternmost reache...
Board the Trans-Siberian railroad and travel 9,289 km from Moscow to Vladivostok. Clash with a vibrant culture as you meet people as strange to you as you are to them. Journey into a standalone Wanderlust adventure from the makers of The Witcher.
Two men embark on a trip to the easternmost reaches of Eurasia, onboard the longest railway line in the world. For one of them, it’s a dream come true. For the other, it’s not much more than a hassle. See the Siberian odyssey through their eyes.
Experience the longest journey through beautiful bespoke photography and rich literary descriptions that will transport you into the cold and beautiful wilderness.
Make This Journey Your Own
Travel as you really would, or try something different. Be open and friendly or stay careful in unknown places. Make new acquaintances or avoid other people. Your interaction with the world shapes the way the world interacts with you.
Travel to the Heart and Soul of Russia
From monumental Moscow to never-ending birch woods to lonely roads of Siberia, there’s much more to Russia than meets the eye. Soak up its unique atmosphere and find yourself in situations you’d probably never experience face to face.
Welcome to the World of Travel Stories
Stay home, but don’t let that stop you from travelling. Make this hour-long standalone expansion your introduction to the acclaimed Wanderlust: Travel Stories anthology, or expand the grand adventure of the base game.
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БЕЗ DRM. Не требует интернет-подключения или активации.
As a sequel to Wanderlust: Travel Stories, this game uses the same mechanics and style, serving as an additional story following the character of Henry from the first game. It is short but much like the first game, it is engaging and a relaxing experience. The gameplay is essentially a choose-your-own-adventure travelogue, with music, photographic backgrounds and some time-sensitive optional decisions to add diversions to the the main narrative if you so choose. It can be played as a standalone game but I recommend playing Travel Stories first.
Ah, this was a short game, but I got what I wanted: a sense of nostalgy about my home city. I got it, even if in a small amount. There was a different way to look at my own experience, and gave me a food for thought. Where am I, and why I am here not there... I had to tell myself that the life and experience looked good on picture, but your real home is where you are.
I got this game for free and forgot it was in my library.
Considering the ongoing war, I decided to catch a virtual glimpse of the world before.
It is unfortunate that he whom I shall not name makes an appearance in conversations and spoils this game for all future playthroughs.
The game is designed following a slow games manifesto and it is very similar to 80 days.
The issues become clear by comparison.
By focusing on real people and real travel there is little novelty. Slow text and stock photos of locations in Siberia make for a very dull experience.
By having a depressed protagonist who has little interest in the journey the lens of the experience is shaped the same way.
The choices are very limited and I simpply parted ways with the protagonist at 70% of the game.
Henry did not want to explore any other options so I quit the game rather than finish his story.
I would have given this one star but there is a reason for the second.
As I have mentioned, this game was created before the invasion and it provides a glimpse into a virtual world from before. The trivia information and the conversations within it surprised me with their dissonance.
There is affection shown for the culture and history of the places and people by the writers.
But the locations are mostly showcasing the poverty and the decay of poorly planned soviet infrastructure.
While the npcs, primitive, mostly filled with vodka, show apprehension at the western protagonist "on safari".
Having played this game, from the safety of my pc, always clicking on the "take a photo" to annoy the locals option, I have to give this second star. They definitely nailed the realism part.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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