Posted on: December 29, 2020

micshazam
Владелец игрыИгр: 467 Отзывов: 23
Just not very good
Vambrace CS is basically Darkest Dungeon if you gave it anime artwork, more story and broke the gameplay into a thousand useless pieces. The interface is criminally poorly designed, to the point of making me want to tear my hair out, as even very simple things are cumbersome to accomplish and important information is hard to access, obscured, or entirely missing. This is the state of the game in December 2020, after many improvements. I shudder to think how bad the game has been early in it's run. The turn based combat system is slow and clunky and I don't really think the different classes make intuitive sense. They have a seemingly randomly designed assembly of skills that are hard to remember and don't lead to much in terms of tactical synergies. I was winning most battles by using basic attacks. Many non-basic abilities aren't attacks and can't be used more than once in a while. Often I didn't even want to use them, as it's usually better to just outright kill the enemies and worrying about healing later. That might change deeper into the campaign. There are also no interesting ways to modify or upgrade your team. No leveling up, no skill gains, no modifying anything except through equipping 1 solitary "relic" on every character, that will just modify a few stats a bit. Big whoop. Basically, if you don't find the basic actions you see early in the game super fun to use, you're out of luck, because that's what you get for the entire game. The game really, really feels like it needs some more tactical depth and just something more interesting to fiddle around with. The whole fun of RPG's and strategy games is to fiddle around with stuff, so what's the point in making a game like this that makes you explore and play battles constantly, but which also does nothing interesting at all with this? The story is also bad and the layered, interconnected rooms are super confusing to navigate unless you constantly check your map.
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