Внимание! В этой игре нет русской локализации.UnderRail – изометрическая пошаговая ролевая игра в классическом стиле, действие которой разворачивается в далеком будущем. Жизнь на поверхности Земли давно уже стала невозможной, и остатки человечества теперь обитают в Подрельсовье – огромной системе ст...
UnderRail – изометрическая пошаговая ролевая игра в классическом стиле, действие которой разворачивается в далеком будущем. Жизнь на поверхности Земли давно уже стала невозможной, и остатки человечества теперь обитают в Подрельсовье – огромной системе станций метро, ставших государствами. Похоже, они являются последними бастионами исчезающей расы.
Игрок получает контроль над одним из обитателей такой станции-государства, и жизнь героя вскоре становится намного интересней и опаснее: он попадает самую в гущу конфликта между фракциями Подрельсовья, яростно сражающимися за выживание в этом жестоком подземном мире.
Пошаговые сражения
Открытый для исследования мир
Широкие возможности настройки персонажа
Популярные достижения
Can't Touch This!
Evade 3 attacks in a row in a single turn
common
·
37.34%
First Blood!
Kill a living creature
common
·
49.46%
Tactical Retreat
Leave an area during combat
common
·
37.11%
Just a Flesh Wound
Survive an attack with 1 health
common
·
32.29%
Бонусы
саундтрек (MP3)
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Рекомендуемые системные требования:
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БЕЗ DRM. Не требует интернет-подключения или активации.
Extraordinary classic cRPG title. For all gamers that spent their childhood playing fallout 1-2, Planescape Torment, Arcanum... This title will give you the feel of the old classic in a new setting that resembles Metro novels a bit.
The game was developed by a guy based in Serbia, huge thumbs up for the first great game from Serbia!
I own this on another platform, but want to recommend it here.
If you want an RPG to sink your teeth into, and one that puts hairs on your chest, this is your game. It's old-fashioned and merciless. It will punish you. At times it's frankly inscrutable. But if you like the atmosphere and the classic mechanics, it will draw you in and refuse to let go.
It's not an incredible story, but the setting is immersive and the dungeon crawls are as crawl-y as they come.
Be forewarned, it's excruciatingly difficult at times and you'll probably have to reroll once or twice unless you read a guide, but this is the kind of old CRPG that kept players up at night in years past.
I really want to get into the old crpgs, but they are just so boring/slow. This game is full of action, interesting dialogue and pretty much open world with tons to do. This game is hard, but very rewarding. It's the kind of game where after you play awhile, you want to play again with a different build.
A guy said it crashes all the time on him??? I play this on a laptop potato and it's never crashed, though I did have to go and download some weird windows patch for it to work - it's a 2 second download and it's direct from microsoft.
For $15 this is a steal :)
The psi update sucks, but if you're on GOG it's super simple to just load up the previous version, which is what I play on.
A captivating (at first) classic isometric RPG, suffering from metagame fixation. Get it, enjoy it while it's fun, drop it when it becomes tiresome.
The good: The game has magnificent world building. The setting, the well-designed society within, their history and changes they undergo are all master work, just asking to sink your teeth in and explore. The RPG mechnics - character customisation, equipment variety, crafting - are all very rich and varied.
The bad: The game has obsession with combat, character builds and metagame comparable only with Diablo 2, and the metageme is not even intuitive. Trying to just have real-life idea what your character will be good at and running with it is recipe for diseaster. If you like to research cookie-cutter builds in internet for hours before you make your first character, and research equipment needed for enemy types before entering the area (or learn that by trial and error) this is the perfect game for you.
The ugly: The well designed world is inhabited by very shallow characters; roleplaying parts are as poor as exposition is rich. NPCs are more plot devices / quest milestones / exposition tubes than people having their own lives. The interpersonal relations in game pretty much ammount to persuading / intimidating someone to let you down a new quest branch. I find myself actually caring more about how setting came to exist in current state than what next will happen to "people" living in it now. The setting is perfect for story-driven game, but the potential is wasted to make room for metagame and grinding. The level cap is absurdly low, too, so you can max your level (and lose motivation to go forward) well before the game ends - leaving you only with main quest and grinding through fights as late gameplay experience. The factions and story choices are cosmetic as well, so the only replay value is experiencing the same story with new character build, handling the same fights in new way.
Underrail is through and through an expansion on turn-based isometric 2D CRPG games like Fallout 1 and Fallout 2. It plays very similar to both and it's setting takes place in a post apocalyptic future like Fallout 1 and 2, but is even more bleak. It is Exactly the Fallout 3 I and many others hoped before before having our dreams thrown to the ground and shiat on by Bethesda.
Instead of people coming out of Vaults and repopulating a barren world after a nuclear war like in Fallout, Underrail presumes the surface was damaged so badly by catastrophic war that no life can live on the surface even after hundreds of years. The last remnants of humanity are destined to live in underground subways and caves with zero hope of ever seeing the surface.
You play as a new citizen to a smaller underground city trying to carve out a reasonable life in what's left of society. Even as humanity seems to be on the brink of extinction, we fight petty wars of attrition over ideology and greed.
Rather than explain all the gameplay mechanics and how it works, I can best summarize Underrail as Fallout 1 or 2 in an alternate world. There are many subtle differences but if you understand how Fallout 1,2 plays, you will mostly understand everything in Underrail in about an hour if you stick with it.
That said, Underrail is brutally difficult in comparison. There are many more battles to be fought compared to Fallout 1,2 and you cannot simply grind levels to compensate for poor decisions in skill points spent. The level cap is about 25. You can easily hit that through exploration and grinding before you get even halfway through the game.
If your build sucks, you will run into some combat walls that are insurmountable. Fortunately you'll likely figure out what works and what doesn't pretty quickly on before you get too deep into.
Overall Underrail is the Fallout 3 were were promised but denied. Its got everything that made Fallout 1 and 2 great and then some.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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