Posted on: October 6, 2022

Amusement
Владелец игрыИгр: 57 Отзывов: 2
Feels "floaty".
Honestly, I want to like it, I love Stalker, I get the market they're trying to aim for & it's likely why it has good reviews. The start is very much like Stalker & if you're a Stalker fan, it's trying to sell you that Nostalgia. I'll start with saying that I didn't complete- or even get that far, I couldn't. I don't think if feels "great" to play, I don't think the top down view is bad but they've made it "feel" bad to utilize/use, it could do with a quicker & cleaner way to view surroundings, snappy & instant, instead of this "gliding" that the camera does- and this "gliding" is seen through out the game. The way the character moves & interacts with the world, there's no weight to anything, it looks & feels like something they decided to skip development on when they shouldn't have. The character "glides" around his surroundings, when he's interacting with the environment- you can even see this with other objects/characters in the game world, monsters will walk on top of the character, making Melee feel terrible, boxes that you must smash with a crowbar, randomly go flying through the terrain. There's also this odd bug that will happen where if he "glides" to close to a door, he'll close it as soon as you open it, so you're stuck fighting the character just to open a door, I think with a much more grounded and weighted character to the world, they could have focused on the shooting aspect and created a semi-decent top down Stalker-Shooter, even with a tacked on cover system, but I personally can't get over how terrible it feels to play.
вам это показалось полезным?