Posted on: November 24, 2019

mmccul
Владелец игрыИгр: 227 Отзывов: 13
Could you some bug tuning
The story is reasonable. There are plot holes (why isn't everything upside down if the tower is upside down?). Replayability feels moderate only. Interesting (not pro nor con to me): * Gold as a level up factor instead of experience * Alignment system where your choices make characters more or less effective * The crafting system, which encourages different types of gear Pros: * Tactical mode combat which makes the game not a reaction speed button masher, but one where you can plan your move. Cons: * There are some AI pathing bugs where the hero refuses to go where I want in exploration. * Similarly, in combat, I've seen cases where characters get stuck rapidly shifting around, trying to decide who to attack, while their foes casually walk up to destroy them. * No dialog history. Multiple times, I clicked next only to realize I missed something * I at times want a speed between "normal" and the tactical speed. * No matter how much gold you think you have, you need more, since your party is four players in combat, sometimes, you want to switch up to deal with a particular foe, only to realize you haven't the gold to keep them levelled up enough. I ended up picking two characters as my "never level up" characters just to save gold for the ones who needed it. * Speaking of gold, the challenges are the only sane way to get enough gold so that you aren't facing foes far more powerful than you (this on normal) * Speaking of gear, why can't we change weapons during combat to accommodate different foes?
вам это показалось полезным?












































