Posted on: December 30, 2024

Sirdaniel313
Владелец игрыИгр: 46 Отзывов: 1
Good Game!
Good, fun adventure game, I wish it had naration along with the text too. Still a great game!
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Эта игра содержит контент, предназначенный только для взрослых в возрасте 17+
Нажимая “Продолжить”, вы подтверждаете, что вам 17 лет или больше.
Вернуться в магазинТакже доступны на GOG.com:
Torment: Tides of Numenera — Immortal Edition
Torment: Tides of Numenera — Legacy Edition
inXile entertainment Inc., 2727 Newport Blvd., Newport Beach, CA 92663. Copyright 2016 inXile entertainment Inc., Torment, the Torment: Tides of Numenera logos, and inxile entertainment and the inXile entertainment logo are trademarks or registered trademarks of inXile entertainment Inc. in the U.S. and/or other countries. Copyright 2016, inXile entertainment, Inc. All Rights Reserved. The Numenera campaign setting is property of Monte Cook Games LLC.
Game length provided by HowLongToBeat
Posted on: December 30, 2024

Sirdaniel313
Владелец игрыИгр: 46 Отзывов: 1
Good Game!
Good, fun adventure game, I wish it had naration along with the text too. Still a great game!
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Posted on: May 19, 2025

davegarrard
Владелец игрыИгр: 11 Отзывов: 4
Worthy successor (?)
Only about 10 hours in, but so far this seems to live up to its mighty predecessor. The writing is absolutely top-notch, and the setting is intriguing, poetic and beautifully realised. My only gripe so far is that the plotline (nameless revenant protagonist accosted by old acquaintances and assailed by memories of past lives, etc.) feels almost like a retread: Planescape Torment with lasers. But I trust it to diverge in compelling ways...
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Posted on: November 22, 2017

Walter041
Владелец игрыИгр: 7 Отзывов: 2
A novices point of view
am 76 years old and have not played an adventure type game since Atari some 30 or 35 years ago. Now that I am retired I wanted to see if I could take on a more current adventure game. I had heard about Torment and so tried to see if I could handle it. At first I was skeptical and afraid I couldn't play a game of this nature. Not having read on anything describing the "how-to" it was an interesting challenge upon entering the Ninth World. However, as the game progressed, I was able to not only learn how to tackle Torment but adventure games of this nature in general - for example, click on everything and everyone in an area to get as much information as possible. Torment, although complex, is reasonably straightforward, even for an old wannabe gamer who wanted to see if he still had it in him. Once I got deeper into Torment I was hooked and spent many hours enjoying the various aspects of it and learning more. So this is the perspective of a non-gamer and not a pro-gamer. Torment is reasonably straightforward but is sufficiently seducing to make you want to play more. The only caution is that the game is addicting and soon many hours will pass by as the Torment:Tides of Numenera unfold.
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Posted on: May 24, 2018

Zerkstorm
Владелец игрыИгр: 220 Отзывов: 11
Good Enough
I'm on my second playthrough, expecting to do 3 minimum. Lot's of reading, thought provoking, without stuffing one "political" leaning, or another, down your throat. Which given this "modern" age is quite refreshing. Worth what I spent on it, but it seems too short. I had no expectations, I've played planescape, this is not a sequel, or a redo, it's a completely different thing set in the general universe. I'm judging it purely on it's own merits, not by comparing it to planescape. Two different animals. A lot of complaints, most of which seem like complaining for the sake of it. Some are legit, but most are preference oriented. Personally I'm just glad to have some scant few devs left who don't take your money then shovel hours of p.c. political junk down your throat til your eyes are bleeding and you are babeling in old orcish.
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Posted on: April 24, 2020

ruppert29
Владелец игрыИгр: 855 Отзывов: 7
Disappointing, doesn't inspire
Considering how much money they had from the kickstarter and how long it took them to deliver, I expected better. To me it was disjointed adventure, more puzzle/conversation solving than RPG. The parentage of Planescape was there, some of the concepts were innovative but the story and non-connections of side quests to anything you cared about was heart rendering. Again considering all the money raised, why was the length so short, were was a dlc, director's cut or modability (failing in other Inxile games also). Glad I only funded for $20.
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