Торчлайт. Процветающий шахтерский городок, выросший рядом с богатейшими залежами эмбера, редкой руды, способной зачаровать – или погубить – все, чего она касается. Эмбер – невероятно могущественная субстанция, а могущество, как знают все, развращает. Вам предстоит отправиться в горы неподалеку от го...
Торчлайт. Процветающий шахтерский городок, выросший рядом с богатейшими залежами эмбера, редкой руды, способной зачаровать – или погубить – все, чего она касается. Эмбер – невероятно могущественная субстанция, а могущество, как знают все, развращает. Вам предстоит отправиться в горы неподалеку от города и спуститься в шахты, чтобы узнать, какое влияние эмбер оказал на давно исчезнувшие цивилизации.
Выберите персонажа одного из трех классов и отправьтесь из мирного городка в процедурно генерируемые подземелья, полные жутких монстров, богатейшей добычи и разнообразных заданий. Случайная генерация гарантирует, что ни одна игра не будет похожа на предыдущие. Этот увлекательный ролевой боевик, каждый пиксель которого кричит о стиле и выделке, обязателен к покупке и для фанатов ролевых игр, и для тех, кому просто хочется оторваться.
Более 30 случайных уровней с разными чудовищами, сокровищами, головоломками и трофеями.
Выберите домашнее животное, которое будет получать уровни, сражаться вместе с вами и даже носить предметы в город для продажи!
Конструктор TorchED, позволяющий создавать собственные подземелья, моды и многое другое!
Бонусы
Torchlight level editor
саундтрек
руководство
аватарки
обои
иллюстрации
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Good things about the game:
-Just like all the Action RPG's, Torchlight is an addictive and entertaining game.
- Somehow charming visuals.
- good duration between level-ups.
- Different and fun to use Classes.
- Some very neat skills.
- Good and suitable length. game finishes before it gets very boring and Repetitive. (of course the game has a lot to offer for people who are willing to continue the game after finishing the main storyline.)
- Some Nice music tracks. especially the torchlight town's music.
- Enchanting items is very fun. ( of course if you have a lot of money. )
- some people might think Torchlight is an easy game without challenge, but it offers a fair challenge ( especially at the end ) with the Hard difficulty or higher. although it's totally easier ( even at higher difficulties ) than other Diablo clones like Loki or Titan quest.
Bad things about the game:
- it Has nothing new to offer.
- Gets repetitive.
- Bad and somehow annoying story. although nearly all of the ARPG's suffer from a bad ( or average at best) story, but the story of this game is really bad. without any excitement or twist. an evil creature ordrak is the bad guy and corrupted a wise person named Alric and you have to defeat Ordrak and save Alric if you can and save the town of Torchlight and in this case, the world too. Whatever.
- Not a very good voice acting.
- Fishing is boring and you have to try a lot to catch a worthy fish.
- Many useless skills.
To sum up the review , I should say that Tochlight doesn't do anything ambitious and that's it's main problem. developers wanted to gain profit from a tested and guaranteed formula. Tochlight provides fun and entertainment. ( a thing that many games can do. ) and that means it has done it's primary mission as a game. but it won't do anything new, amazing or revolutionary. But I'm sure Runic games will do better with Torchlight 2 now that they have self confidence and know they can make something great.
Torchlight is yet another loot-driven isometric dungeon-crawler clickfest. While the visuals are fairly good and the basic mechanics are clearly inherited from its better predecessors, there's an abnormally large amount of features (whether omitted or artificially added) which frustrate the experience. Fortunately most of them can be fixed via fan-made mods, leaving a shallow but decent time-sink.
STORY: The magical MacGuffin is called "Ember" and you have to go retrieve samples from the mines and dungeons under the city of Torchlight. The Ember corrupted an evil wizard and you have to go stop him. It's sparse and uninspired.
DESIGN: It's single-player only, though you get a pet which can fight alongside you, carry some loot, and make sales runs back to town as you journey. You'll mow down lots of the same baddies over and over, and nab tons of vendor trash in your search for decent equipment (often you'll just buy better gear). Each piece of loot takes one inventory slot, so management is fairly easy, although plenty of items look the same despite different stats. Levels are linear with very few meaningful secret areas, and environments are empty aside from the occasional door, teleport pad, or exploding barrel. There are some challenge levels, but they just repopulate sections from the game you've already beaten with more enemies. There's a hardcore mode for those who want a "die once and your character is gone" challenge.
CHARACTERS: Your choice of destroyer (melee focus), vanquisher (ranged focus), or alchemist (some of both), and either a canine or felid pet. All have zero personality, and customization is limited to the loot your hero equips and skills you pick at level-up. There's a lot of overlap in skills, which is nice for sticking to your favorite playstyle, but it makes the character choice feel empty. NPCs are almost exclusively found in town and do very little (most are simple merchants).
GAMEPLAY: You know the drill: Click to walk, click to attack, click to grab loot. It's too easy to run smack into danger when you meant to make a ranged attack, though you can at least hold the shift key to stand in place. You get basic WoW-style assignable hotkeys for spells and potions. The right mouse button gets two special attacks, which are toggled with the TAB key (why the hell, I'll never know). Skills vary widely, and include the almost-mandatory Barter and Treasure Hunter (for better loot & prices), special attacks, buffs, and surprisingly fun & useful turrets you can drop. Magic spells are boring heals, buffs, & summons. You'll want Haste for less tedious backtracking. Enemy AI is pretty weak.
PRESENTATION: Considering the small budget, the 3D graphics are quite nice, and the art design is surprisingly colorful and varied. The menus look great too. Items you equip actually appear on your character, which is always welcome. Audio is fine, though the dialogue & voice acting are awfully cheesy.
ANNOYANCES: Torchlight is just chocked full of little bits that add up in tedium and frustration, so here's a quick & dirty rundown in no particular order: 1. "Identify scrolls" are needed to see the stats on MANY items, which is a ridiculous waste of time. 2. Scrolls and potions only stack to twenty, though most can be made obsolete with spells. 3. There are loading screens between levels. 4. Too much vendor trash (a problem with the whole genre). 5. Some keybindings are weird and you can't customize them! Gamepad support would be really nice, or at least WASD for walking. 6. You can't re-spec or reassign skills once you've picked them.
RECOMMENDED MODS: "Items Always ID" to get rid of those awful identify scrolls. "More Stash" for extra loot chests in town. "Potion Stack Size" so you can stack 200 instead of just 20. "Merchant Pack" for extra vendors in town. "Better Balanced Sale Prices" so you're not totally screwed when you sell your favorite gear. "Easy Respecs" so you can reassign skills.
TL;DR - Torchlight is pretty, but shallow and thoroughly mediocre. Go play the original 2002 Dungeon Siege for a better game that pioneered ideas that got copied here (mules -> pets) or even omitted (no loading screens, combat parties, multiplayer).
I really enjoy this game, but the hardest enemy you'll face is the random CTD that resets your progress to the last load screen/exit to title. Thankfully this has mostly just happened to me in town, but I did lose progress on a map once and let me tell you, it sucks. There are few worse experiences in life than losing time spent.
It's older, so as far as graphics go you know what you're in for -- it was a humble title at the time so it looks dated. Art style is what it is.
Music is by fabled Diablo composer Matt Uelman and exudes his style. The rest of the audio is functional, nothing oustanding. Voice acting is OK I guess, but can feel a little melodramatic for an already exaggerated cartoony setting,
Gameplay is fairly straightforward and simple. Bigger numbers on gear = better. Transmuting gems into higher tier gems for free is nice. Can even gamble on a piece of gear for a random enchantment if that suits your fancy. Skill trees are solid. All in all, not an outstanding title, but fun to play and easy to get in and out of. Progress saves on your character when you exit, so your portals will stay up.
For those who have played Diablo II, it will feel like a family-friendly Great Value brand version of the same game, but I like this more than Diablo II for it being just slightly more casual. Diablo II had a superior tone and story, but that's not going to carry me through the slog of trekking through massive open deserts or endless fields of bland green textures to fight trees.
One feature in the game that could be better is the automap. It's a little too transparent, I think. With how bright the colors are in the game, this makes it a little difficult to see the map in some spots.
This game is just like Fate but with better graphic, as I know some of Torchlight developers were the same as they were for Fate.
This is a game that you can play only once, imo.
You go down through Floors, picking up quests in town and I guess that is it, main quest is kinda short, also there is no replay value.
After you finish the main quest there is really no point playing it again or going through that another set of Floors you can enter (unlocks for all characters after you finish the main quest), nor playing Portals levels, or using the maps - it was kinda boring for me.
You have 3 characters, they have a little different story - you can play for that reason but I would say that story is short too and it is not that you will read story constantly, by the time you have some new lore you will already forget the previous one.
Level design isn't bad but that is all.
There are some features, like shared stash, maps, even gambling, enchanting your gear but I would say that those features weren't implemented smoothly in the game, I didn't had the reason to use any of those, even the crafting was so-so.
Grab it on discount, it is good enough for one playthrough.
If you want improvment, there was one really great upgrade for this game, and its name is:
Torchlight II.
I'm not impressed.
I seriously thougt about aborting this game halfway through because it's only grinding and the art style is so childish.
After defeating Ordrak I went on fighting my way through the bonus missions in the new south-east corner of the town but at some level of my character the game always crashed when I wanted to look at my character sheet or level up the skills, so I had to abort it.
I don't know if I should say I quitted or finished it, because the crash is after the regular bossfight.
I played the German DVD version with the latest official patch, the audio translation wasn't very good either and only having one town and no multiplayer are big steps backwards in this genre.
I'd not recommend this game and would rather say, play "Beelzebub - Diablo 1 HD", "Diablo 2 Multires (HD)" or "Titan Quest" instead.
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