They Are Billions is a strategy game in a distant future about building and managing human colonies after a zombie apocalypse destroyed almost all of human kind. Now there are only a few thousand humans left alive that must struggle to survive under the threat of the infection. Billions of infected...
They Are Billions is a strategy game in a distant future about building and managing human colonies after a zombie apocalypse destroyed almost all of human kind. Now there are only a few thousand humans left alive that must struggle to survive under the threat of the infection. Billions of infected roam around the world in massive swarms seeking the last living human colonies.
Campaign: The New Empire - Available now!
Lead the campaign under the orders of Quintus Crane, ruler of the New Empire, and reconquer the lands devastated by the infected.
48 missions with more than 60 hours of gameplay.
Build fortified colonies to survive in infected territories
Destroy the swarms of infected with the Imperial Army.
Make your colonies evolve with more than 90 available technologies.
Explore the ancient human fortresses with your Hero.
Discover the story behind the apocalypse... how did the pandemic start?
Survival Mode
In this mode, a random world is generated with its own events, weather, geography, and infected population. You must build a successful colony that must survive for a specific period of time against the swarms of infected. It is a fast and ultra addictive game mode. We plan to release a challenge of the week where all players must play the same random map. The best scores will be published in a leaderboard.
Real Time with Pause
This is a real-time strategy game, but don’t get too nervous. You can pause the action to take the best strategic and tactical decisions.
In Pause Mode, you can place structures to build, give orders to your army, or consult all of the game’s information.
This game is all about strategy, not player performance or the player’s skill to memorize and quickly execute dozens of key commands. Pause the game and take all the time you need!
Build your Colony
Build dwellings and acquire food for the colonists. They will come to live and work for the colony.
Collect resources from the environment using various building structures. Upgrade buildings to make them more efficient.
Expand the energy distribution of the colony by placing Tesla Towers and build mills and power plants to feed the energy to your buildings.
Build walls, gates, towers, and structures to watch the surroundings. Don’t let the infected take over the colony!
Build an Army
What kind of people would want to combat the infected?
Only the maddest ones. Train and contract mercenaries to protect the colony. They demand their money and food, and you will have to listen to their awful comments, but these tormented heroes will be your best weapon to destroy the infected.
Every unit is unique and has their own skills and personality – discover them!
Thousands of Units on Screen
Yes! They are billions! The world is full of infected creatures… they roam, smell, and listen. Every one of them has their own AI. Make noise and they will come – kill some of them to access an oil deposit and hundred of them will come to investigate.
We have created our custom engine to handle hordes of thousands of the infected, up to 20,000 units in real time.
Do you think your colony is safe? Wait for the swarms of thousands of infected that are roaming the world. Sometimes your colony is in their path!
Prevent the Infection
If just one of the infected breaks into a building, all the colonies and workers inside will become infected. The infected workers will then run rabid to infect more buildings. Infections must be eradicated from the beginning, otherwise, it will grow exponentially becoming impossible to contain.
Beautiful 4K Graphics!
Prepare to enjoy these ultra high definition graphics. Our artists have created tons of art pieces: Beautiful buildings with their own animations, thousands of frames of animation to get the smoothest movements and everything with a crazy Steampunk and Victorian style!
Copyright Numantian Games 2018.
Системные требования
Минимальные системные требования:
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Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
This is an interesting blend of RTS and city-building, defending against hordes of hungry zomies... not quite literally billions, but it feels close to it sometimes.
There are some shortincomings though:
- clunky save system, you can only save "copies" of your campaign under a new name, and only from the map betwen missions (even though it autosaves during missions)
- game is very "swingy", you let one zomie through to infect your buildings and you're basically dead, if you don't let them through then it's mostly easy except when hordes show up
- balance isn't the greatest; the missions difficulty ramps up VERY fast and it can easily become impossible if you don't manage your economy well
On the plus side:
- pause at any time, so no pressure to become an RTS god at your macro and micro (which you would otherwise have to in order to win, pretty much)
- Adjust the difficulty at any time between missions, if it's too hard you can turn it down, for a challenge, turn it up and have even bigger hordes. Doesn't affect progression other than "score points"
- Graphics and steampunk aesthetic look pretty cool, tech tree is interesting (though could benefit from being more linear so you don't have to skip half the techs to get to the good ones, if the game was balanced for it)
- Apparently the survival mode is also fun if you're into that sort of thing
Okay, I play on the hardest difficulty setting available before completing the game, but from what I have seen, even on normal, most players would suffer defeat without pressing pause once the game starts...
Each mission starts out seeming as if you have enough power to last, but it is a lie. If you intend to play this game, do not get lulled into a false sense of security. Be ruthless or be eaten! Lol!
I grew up playing Age of Empires, Seven Kingdoms, Supreme Commande, Total Annihilation, and recently Planetary Annihilation. They Are Billions shakes up the research tree into a refreshing out-of-play system by wrapping it into the overall campaign so that you're more locked into a play style that suits you. I don't see this as a detriment; not researching the same techs in each play is more accurate to how a real story would work.
This game has a massive spectrum of difficulty. Different enemies, different environments and choke-points, different overall difficulty settings. This game can be as easy as Seven Kingdoms 1, or as hard as Supreme Commander: Forged Alliance when versus a cheating AI Rush.
Plus, the additional game modes (the isometric point-and-click hero RPG-like missions and the king-of-the-hill defense missions) wrapped into the campaign shake it up.
There are not nearly enough RTS games being made today, but They Are Billions came in with not only a well-playing game, but a nice twist on much of the formula.
I've read so many people complaining about the campaign, but that's actually my favorite part of this game. It starts off fairly simple and easy to beat, but each level it gets more difficult and builds on everything that you learned in the previous missions. I have played the campaign on every mode from easy to apocalypse (in which I could not get far.) My son also likes this game, although he prefers the survival mode, he also played the campaign and liked it. I wish they would put out a DLC of another campaign just for those of us who really really liked the campaign and just about everything in this game.
I think the developers dropped the ball big time, the campaign missions are very bland, there are no interesting characters or set pieces.
The hero missions are a bore, you walk your hero around a large complex and slowly shot things. where's the interesting dialog or interactions? The hero is underutilised the points you put into him are simple things like higher attack or health, why can't you give him abilities that help your army or make him semi powerful by himself to encourage reply. He doesn't even join your army.
The swarm missions are dull, we could of been given different objectives with a small force etc. You just spam units no strategy required.
Games like Starcraft 2, warcraft, spellforce, command & conquer deliver a much more immersive story which this game sadly lacks.
To sum up the campaign disappoints in every way possible, it's only worth buying for the survival mode.
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