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Ведьмак 2: Убийцы королей

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4.7/5

( 1646 Reviews )

4.7

1646 Reviews

русский, English & еще 12
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Ведьмак 2: Убийцы королей
Описание
«Ведьмак 2: Убийцы королей», вторая часть приключений профессионального охотника на монстров Геральта из Ривии, разворачивает зрелую, философскую историю — продолжение одной из наиболее детально проработанных ролевых игр, когда-либо выходивших для ПК.  Пришло время невиданного хаоса. Могуществ...
Отзывы пользователей

4.7/5

( 1646 Reviews )

4.7

1646 Reviews

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О продукте
2012, CD PROJEKT RED, ...
Системные требования
Windows 10, Processsor: Intel Core 2 Duo 2.2 GHz or similar AMD, 2 GB RAM, Nvidia GF 8800 512 VR or...
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
Описание



«Ведьмак 2: Убийцы королей», вторая часть приключений профессионального охотника на монстров Геральта из Ривии, разворачивает зрелую, философскую историю — продолжение одной из наиболее детально проработанных ролевых игр, когда-либо выходивших для ПК. 

Пришло время невиданного хаоса. Могущественные силы сталкиваются в борьбе за власть и величие. Северные королевства готовятся к войне. Но даже армии не могут помешать этому заговору, и прольётся кровь…

 

ОСНОВНЫЕ ОСОБЕННОСТИ


УВЛЕКАТЕЛЬНЫЙ НЕЛИНЕЙНЫЙ СЮЖЕТ 

  • Глубокий нелинейный сюжет игры никого не оставит равнодушным. 
  • Отправьтесь в долгое и трудное приключение в самобытном волшебном мире из книг Анджея Сапковского. 
  • Включайтесь в сюжетный игровой процесс длительностью более 40 часов — с четырьмя вариантами начала и шестнадцатью вариантами концовки. И помните: каждое ваше решение может привести к необратимым последствиям.

 

 
ЗРЕЛИЩНЫЕ И ЖЕСТОКИЕ ТАКТИЧЕСКИЕ БИТВЫ 

  • Неповторимая боевая система сочетает в себе динамичный боевик и продуманные механики ролевой игры. 
  • В вашем распоряжении уникальное колдовское оружие для ближнего и дальнего боя. 
  • Тактические возможности весьма богаты: вы можете создавать зелья, расставлять ловушки, творить заклинания и подкрадываться к противнику незаметно.

 

 
ОГРОМНАЯ РЕАЛИСТИЧНАЯ ИГРОВАЯ ВСЕЛЕННАЯ 

  • Откройте богатый и глубокий игровой мир, где зловещие события меняют жизни целых народов, а кровожадные монстры в любой момент могут наброситься из теней. 
  • Исследуйте многочисленные локации: оживлённые рынки, шумные шахтёрские города, могучие замки, неприступные крепости... Узнайте истории, которые они хранят, и секреты, что они прячут.

 

 
ПЕРЕДОВЫЕ ТЕХНОЛОГИИ 

  • Необычайно живой и правдоподобный мир с прекрасной графикой и отлично проработанной внутриигровой механикой стал возможен благодаря REDengine, эксклюзивной технологии CD PROJECT RED.

 

ОБ ИЗДАНИИ

«Ведьмак 2: Дополненное издание» содержит много интересных новинок. 

  • Дополнительные часы игры: новые приключения в ранее невиданных локациях, расширяющие историю и вводящие новых персонажей, тайны и монстров. 
  • Новое вступление и видеоролики: абсолютно новая анимация и видео, в том числе вступительный ролик от обладателя премии BAFTA и номинанта на Оскар Томаша Багиньского. 
  • Все дополнения и улучшения, представленные во второй версии игры, в число которых входит: 
    • Режим арены — аркадный режим, который позволяет игрокам сразиться с бесконечно наступающими врагами и испытать свои боевые навыки. 
    • Новая расширенная система обучения, постепенно приобщающая игроков к приключениям Геральта. 
    • Тёмный режим — сложный уровень с уникальными тёмными предметами, предназначенный для опытных игроков. На этом уровне ещё больше внимания уделяется боевой подготовке, защитным манёврам и неожиданным атакам.


При покупке игры «Ведьмак 2: Дополненное издание» вы получите следующие дополнительные материалы

  • официальный саундтрек в формате MP3; 
  • карту игрового мира; 
  • справочник по заданиям как для новичков, так и для опытных игроков; 
  • руководство по игре; 
  • цифровую книгу комиксов «Дела государственной важности».

© 2011 CD Projekt RED

Бонусы
руководство game guide map of The Northern Kingdom high quality artbook (232 pages) papercraft dolls with game's characters pamphlet & envelope саундтрек (MP3) аватарки обои HQ artworks Triss Playboy session bonus videos (46 min) making of videos (48 min) comic book (50 pages) localized extras (HU, PL) localized extras (ZH, CZ, DE, EN, ES) localized extras (FR, IT, JP) REDkit modding tools саундтрек (FLAC)
Системные требования
Минимальные системные требования:

Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
Детали игры
Работает на:
Windows (10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (11+)
Дата выхода:
{{'2012-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
20.6 GB

Особенности игры

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italiano
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magyar
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polski
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português
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Türkçe
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český
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中文(繁體)
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GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Update (17 May 2023)
  • Added support for Galaxy achievements
  • Improved support for modern controllers
Update (25 May 2018)
  • GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer
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Отзывы пользователей

Posted on: May 20, 2011

Enlike

Владелец игры

Игр: 29 Отзывов: 1

Excellent work CD projekt red

I have waited for this game so long and I finally got to play it. It was a really good experience, just what I wanted from my Witcher game. I liked a lot of these new changes what they made. Combat was more enjoyable, though it was not bad either in the first witcher game. Also the maps were really nice and detailed. But the best part of this game is the storyline, definitely. There is no boring parts in the story. I hope we get Witcher 3 someday. Keep it up CD projekt red!


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Posted on: May 21, 2011

Amazing

After loving the first game, I really was curious if it would be able to match/oust it's predecessor, and boy am I 100% satisfied. the graphics blow the first ones out of the water, it's freakin beautiful all around, the color and lighting choices I couldn't have picked better myself Combat? Wow it's a big change, not for the worse though, it adds a definite challenge to it and the game makes sure your in top notch form to take on some groups of baddies, strategy, skill, and patience all go into each battle at a good pace to keep each battle challenging and fun. Now I have only played for a total of 6 hours, but the story and character definitely have kept me chugging along, it's very interesting to see how they continued from the first game and kept the flow going great to the 2nd game in terms of the world and it's detail. definitely recommend this game to any rpg fan, it's worth it and more in my book.


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Posted on: May 6, 2012

easterkeke

Владелец игры

Игр: 311 Отзывов: 13

CDPR's 2nd effort: incredible potential, but stubborn design choices and lack of polish hold it back

Playing through my first time with the v2.0 patch (Chapter 3) Have bought the game twice to support CDPR, once retail, second time on GOG. Have played through the first game once and hold it in a similar light. Here are my thoughts in (somewhat) short form. The good: Great aesthetic sense. Not only are the graphics technically astounding, they also evoke the low-fantasy setting wonderfully: this is not a beautiful game in the conventional sense. The setting and its characters are not designed to instill awe and wonder. The environs are more muddy than fantastical; its architecture more practical than fanciful; its inhabitants are often grubby, sometimes good hearted, many times superstitious, and almost always self-centered. This is a very colourful game, one that distances itself from the generic fantasy trappings of its peers with its tone, its palette, and its ability to take itself seriously as a mature tale while demanding that you do the same. The plot concerns political intrigue, and for the first time we see the world of the Witcher expand to include the Northern Kingdoms heretofore only mentioned in lore books. In short, its a more involved quest-line than usual for games of this sort, one that has makes more sense and impact than a generic "save the world" arc. The idea of multiple loyalties and perspectives in the continent-wide conflict is reinforced in The Witcher 2's radical decision making branches and by letting you play as different characters in some scenes. Most dialogue options will have admittedly negligible consequences for side-quests, but not so come Chapter 2: you'll be playing an entirely different second-half depending on your choice of ally. The Witcher 2 tells its story in a refreshing fashion. These are its strengths, in addition to other improvements over the original game that I won't mention here. It's the flaws of the Witcher 2 that keep it from achieving 4+ stars. As a game, one that seeks to entertain before all else, it falters in some niggling, but persistent issues. Some are engine-related: Doors only opening for one person at a time is silly; looting crates can be awkward depending on the angle you're facing; some audio drop-ins and drop-outs; persistent mouse lag on game menus, etc. More importantly, some are design related: 1) While I appreciate the aspect of Geralt having to prepare ahead of time for battles, you often initiate combat without warning and without time for preparation, not without reloading a quick save you made yourself (not enough checkpoints). I don't mind having to drink potions before battle, just give me better indication for when I'm going to fight. 2) A very attractive and mostly functional menus, but 'mostly' can be improved. Many have complained about this too, so I won't reiterate as it wasn't a huge issue. 3) A very attractive and somewhat functional map. Sometimes the waypoints get confusing (Do I go to point A or point B first?) or don't update properly (I thought I was just at point A?). 4) Though I suspect Version 2.0 alleviated some of this, much of the game's mechanics can still be poorly explained (this is where the "oldschool RPG" cred comes in, I suppose) Concluding: For everything it does wrong, TW2 does two if not three things right. It is still a wonderful game, and one that with much more QA testing could be excellent.


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Posted on: July 19, 2012

PandaPaws68

Владелец игры

Игр: 34 Отзывов: 1

One of the best RPG's to date

I can remember there was a time in my life where I considered myself an RPG fanatic. I played WoW, Final Fantasy, and a few others. Unfortunately, my obsession with the RPG dissolved over the years, as the FPS genre crept its way into my gaming nerve. No more than 6 months ago, I went and purchased another trophy for my "RPG" collection, in an attempt to revitalize the same feelings of exploration and mysticism that I once experienced all those years ago. It was The Elder Scrolls V: Skyrim. I dumped a solid 100+ hours, questing, starting new characters, trying different factions, different classes and races, the list goes on. I could say that my old RPG itch had been scratched. Having set Skyrim aside, convinced that I had played a reasonable amount, optimistic that is was the single greatest game I had ever played, I moved on. Now, after 6 months and a steam summer sale, I'm absolutely positive that Skyrim IS NOT the single greatest game I have ever played. The Witcher 2: Assassin's of Kings has to be, by a landslide of a margin, the single most enriching, intriguing, and rewarding game I have had the pleasure of playing. To start of, the Witcher 2 is something of a gaming marvel, in that it takes nearly every element of the RPG experience that I have grown to love over the years, and combine them together, into some sort of all knowing, all seeing RPG hybrid god. There's an eloquence in the Witcher 2's gameplay and presentation that has been sorely lacking since that days of FFX (For me at least). From the real time/slow down/pick your weapon, action, to the diverse and intelligent dialogue, CD Projekt Red's attention to deal and dedication to telling a gripping and down right fun to play story really shows. Perhaps the second greatest aspect of the game stems from the previously mentioned dialogue. Every character within the game, major and minor alike, brings something fresh, unique, and often times unsettling to the table. There's no shortage of deep, complex characters to read into and attempt to understand. I often times found myself, scrolling through journal entry after journal entry, enticed by the need to understand the characters and their stories. Where other game have lost me in the past, The Witcher beautiful integrates into its experience. I can't count the number of times I'd skip over storyline base books in Skyrim, while during my time with the witcher, I'd take no greater pleasure than reading line after line of character development and text. It's a fine testament to the games expertly crafted storytelling. Finally, it is important to note that the game looks absolutely gorgeous. I can remember telling myself "Look at the mountain! It's so lush and beautiful" in Skyrim (And skyrim's graphics aren't half bad) But compared to the rendered magic that CD Projekt Red has given us, the distinction between "not half bad graphics" and borderline photo realism starts to become more and more apparent. This game is truly a sight to behold (even if you can't run it on make settings) The leaps and bounds that CD Projekt Red took after running The Witcher on the aurora (Morrowind) engine, to creating their own, that looks great and plays great, is staggering. That being said, this game is not for everyone. At times, I found myself dying to what seemed like insurmountable odds (I'm looking at you Nekkars), only to retry again and again, however, the Witcher 2 was never met with frustration, but with analysis. “What did I do wrong?” “What should I do differently?” “How can I mix things together to achieve a different outcome?” It forced me to slow down and think about fights, not just running head first into the fray.. The game takes a level of patience to understand and play efficiently. It's not something most people (if anyone) can just jump right into and play flawlessly. There's a noticeable level of finesse that evolves from the trial and error of the game. This leads the game to have a generally slower pace than most RPGs (and most games in general) on the market right now. It's not a bad thing, it's just something to bare in mind if you're migrating from Call of Duty or something over to this (Not sure why you would though.....) On an artistic side note, the soundtrack for the game is jaw droppingly epic, mixing both the tried and true medieval-esc orchestral arrangements, to the heavy metal accompaniments, the game covers a wide spectrum of music from emotional to rip roaring. It’s a lot of fun to listen to, and it further enhances the experience. It's been awhile since I've sat down at a computer (or gaming console) and felt the urge to play a game to it’s fullest extent. No skipping quests, not skipping cutscenes, not leaving any stone unturned. It feeds that RPG obsession that I’ve hungered for so long like nothing before. It's a challenging game, but one that rewards its players, and the sum of it's parts are 100% absolutely worth the price of admission. If you're a fan of RPGs, check this game out. If you're a fan of well crafted and intelligent games, check this game out. An absolutely treat that should be enjoyed by as many people as possible.


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Posted on: October 30, 2022

llano

Владелец игры

Игр: 32 Отзывов: 2

Why play RPGs to get stressed out?

After enjoying Witcher EE, Witcher 2 is kind of a letdown, and it comes down to minute number tweaks and crippling controls. Witcher EE delivers based on classic RPGs, its weakness is based on limited tech of the generation, in turn W2 has amazing tech and some of the best art in the genre, but has terrible controls and an overall unbalanced game play. Where it goes wrong is breaking the game flow in favor of challenge, this is fine for those who play this game for that. Challenge is really not the generes focus, exploration, character progression, collecting crafting and enjoying the setting and story is. There are 1000s of better games for challenge, and 1000s of better challenge than games in general. My guess is someone on the team got infected by the Soulshype of the time, and decided to push for a selfish design, only to cater to hardcores. The incosistent difficulty, and the arcade controls with really bad angle connects and delays break this gem sadly, it is a shame the artists are disrespected with such a shoddy gameplay design. Artwork 10/10 Gameplay design: 2/10 Controls: 1/10


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