It's really terrific in what it does. The visuals are very nice, the puzzling is clean and generally intuitive, and the puzzles build on each other nicely. Generally it isn't overly difficult, but you may run into a few moments of getting stuck. Once you figure out what was blocking you, you'll probably blame yourself, not the puzzle designer. It's worth buying at full price, but if it's on sale do yourself a favor and pick it up.
I have to admit that I was hesitant about the concept, even though I enjoyed at least the "first half" of The Witness (if you finished it, you probably know what I mean). I suspected that the environments would feel gimmicky.
But actually, a bit similar to The Witness, I find myself sometimes pausing between puzzles and just looking at the environments. Even though they're not quite as artistically intriguing, you can still tell that a lot of effort went into them, even though they're usually just in the background.
Sound and music also matches what's going on and transitions very elegantly.
As for the puzzles themselves - I've only played a few hours so far, so I don't know how everything will unfold yet but I've had a blast so far and the mechanics that have been introduced so far are all very engaging. The way the puzzles are set up is very innovative as well, as you've probably seen in videos.
But since GOG seems to hate this game (Or maybe one has to pay to get mentioned on the landing page? But there were also shenanigans with the "date added" order in the store. When it was added, it got listed after ones I had already seen. Which is why I almost missed it.), I decided to post my review right now already. Plus, I feel like I've already gotten my money's worth.
Fun concept, right amount of difficulty, lasts just as long as it should. A couple of the mechanics took a while for me to figure out, but I never had that "frustrated in retrospect" feeling that so many puzzles do after the solution becomes clear.
The music faded into silence from time to time, which messed with the pacing a bit, but the rest of the pacing (difficulty and setting-wise) was good. I was left with the feeling that I might have missed something, but despite that I'd recommend this if you like a few different kinds of abstract thought. I'd probably buy a second one (or another game made by the same people) if they made it.
[Bonus points (in spirit) for making a game that can run on Linux natively!]
Not normally my type of game in a while, figuring out the puzzles was WAY more fun than I expected. The unique way some features are made and how you move from one section to another is very entertaining, the ending not what I expected.
I fully expect a sequel based on the ending.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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