Step into the shoes of an 18th century detective and uncover the mystery behind twelve strange deaths spanning 40 years, all somehow connected.
Unmask the true killers in this sprawling narrative and discover their devious motives.
Observe closely and reconstruct each scene of death...
Step into the shoes of an 18th century detective and uncover the mystery behind twelve strange deaths spanning 40 years, all somehow connected.
Unmask the true killers in this sprawling narrative and discover their devious motives.
Observe closely and reconstruct each scene of death. Your skills of deduction can identify each suspect, motive and murder weapon.
Reveal the true nature of the mysterious Golden Idol and those who covet it. Follow the journey of a cursed aristocratic family as you untangle a web of deceit and villainy in your hunt for the truth behind this dark conspiracy.
This is a point and click game, however it does not play like an adventure game. This is one of those "detective games", in which you must gather clues in order to piece together what happened.
It is also akin to what I've seen being called a "historical detective" game. You look at events in the past (in this game's case, a a temporal 2d diorama) in order to piece together the truth. The game checks the solutions for you and warns you when you're close to the answer (when only 1 or 2 things are wrong), which keeps you from being too frustrated and gives you kind of a clue to how close you are to figuring it out. Which is helpful, as if you've gotten that close to solving the case, you definitely deserve a final hint.
That said, this game required some use of pen and paper, personally. There's not a single case that I didn't enjoy cracking, but whether due to the fact that I'm not used to this kind of game, or whether I'm just dumb, it really helped writing things down, as I was able to take note of certain things that the game won't note for you (like keywords and thinking panels, which are essentially smaller chunks of the whole case, like gathering everyone's name for example). By writing things down, I forced myself to really pay attention to EVERYTHING, and if you do pay attention even to the most minute details... you'll be able to solve most cases easily. Miss a spot here and there, and you'll be left at the mercy of the hint system, which can be very, very vague.
A game that makes you think. Sometimes I felt some bits a bit too specific in how you are meant to fill them out. I liked the graphical direction of the game, very unique.
Not my usual type of game, but it came reccommended by my father since we have similar tastes. Have to be in the mood for this game, since some of it is a bit convoluted and frustrating.
Note that this also included the two “prequel” DLCs.
The game, which I enjoyed greatly, is a puzzle/ detective game. The “explore” section is about gathering clues, motivation and opportunies. The “thinking” section is where you take the clues (in form of words) and reconstruct what happen, who did what and why they did it. Some of the clues you have will be “red herrings”. You can also revisited past chapters to remind you of previous events.
I found that I managed to solve the game & DLCs over a period of 26 days (25 hours according to GOG). I only onced used a walkthrough which was right at the end – I really should not play late at night since my brain needs it's sleep. I found myself moving between both sections as solutions started to be fleshed out.
The graphics are adequate for the game. I turned the music off – it was interfering with my thinking. No real gripes.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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