The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-p...
The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.
Light Plasma Pistol
Early Bureau research into outsider weapons technology has yielded promising results in the form of a prototype light plasma pistol. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire, giving players an early edge in the secret war for humanity’s survival.
CodeBreakers
A top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must investigate the incident, eliminate any threats, and make contact with personnel in order to bring the facility back online and make sense of the mysterious code.
Hangar 6 R&D
In the days leading up to the events of The Bureau: XCOM Declassified, Agent Nico DaSilva volunteers for a series of dangerous secret experiments to identify and treat a terrifying new pathogen. Maximize your combat skills and push your team to its limits to protect a friend from his own hallucinated terrors.
This game is really well done and if it was its own series, rather than XCOM, it would have a bigger following. The game concepts are really cool and I was impressed with the gameplay. The only complaint I have, is that it is too short. I remember this game when it was supposed to be a First-person take on the series. I wish the game was bashed so hard by XCOM fans ( I am one as well). Hopefully, games like these come around more, cause it has some great ideas!
The setting, the characters, and the action are all pretty sweet. If it had any other name, it would have been received much more positively . 5 stars from me, I beat this game twice before I even bought it here.
If this would have been just a game set in the 60s dealing with an alien invasion, and squad mechanics, I would have down. The Xcom part is not necessary at all, and that's what turns people off before they just enjoy it on it's own.
The game does a good job with the squad feature - a mechanic that many developers fail to get right (Battlefield 4 as example). It's nearly impossible to win the mission alone, and good placing of teammates, timing of their abilities and giving them targets can make the difference between victory or defeat.
The weapons selection is OK, nothing too surprising tho. The 60's setting is quite a nice view, and old school science fiction works well.
What I miss is the XCOM feeling, for me the story could have been changed with any other universe behind it and it wouldn't make a huge difference. The story itself is the average stuff - Fighting as underdog in missions to slowly regain ground, meeting characters etc. Speaking of characters: The main protagonist is an unlikeable jerk, the rest of the characterdrawing is kinda shallow. No protagonist in the game I miss after finishing it.
Beside that the game consists of Corridors of Duty - a straight line from one action bubble to another with no alternative ways, the rooms or areas the fire fights take place are usually filled with lots of cover and at least there are different ways to move to the exit. Stealth mechanics are missing, it has to always end in a battle (at least it's explained in the story why stealth kills won't work).
The AI does quite a good job, except for hitting targets. I played with two snipers in the team after the 3rd mission because they actually hit their designated targets compared to the other 3 classes.
All in all:
Nice game with potential, nothing really bad nor outstanding good. The XCOM label could be replaced with anything else as only some aliens and terms remind of it.
For a few hours fun it's good, but replaying it wouldn't make a great difference in the experience. It's more a spin-off than a real prequel to the TBS games
It's not XCOM. It's not XCOM. It's not XCOM.
Now that that's out of the way, if you're in the mood for a decent (but not great) third person shooter that plays exactly like Mass Effect with a story torn from the pages of Weird Tales. If that sounds like something that might be up your alley, this is definitely one to check out. While the gameplay may feel fairly rote, the atmosphere, environments and overall flavor of the game is fantastic. It feels like a great combination of X-Files, The Prisoner with a dash of Lovecraft. It's fun, pulpy and just a little weird but admittedly it is not for everyone. Classic XCOM fans should feel justified in staying away, but everyone else with a sense of fun can check this one out.
This is my first XCom game. I can't help notice how similar some aspects of the game's story and setting are related to Half-Life 2 but set in the 60s. I love the setting regardless, especially the retro-scifi aspect. There's lots to explore and choices to choose which affect the story and sometimes the missions. Tactics matter and are interesting. My only beef is what I think is the final mission pours too many tough enemies at you at once in a way to up the difficulty yet its seemingly impossible with a three member team. It's the only mission I had to replay more than five times (and I stopped playing for a while because of it). Guess it's time to get back to trying it so that I can see how it all ends. Anyway, great game. Love the atmosphere, the characters, and the action.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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